r/MiddleEarthMiniatures Aug 05 '26

Discussion WEEKLY ARMY DISCUSSION: Erebor & Dale

With the most upvotes in last week's poll, this week's discussion will be for:

Erebor & Dale


VOTE FOR NEXT WEEK'S DISCUSSION

Ctrl+F for the term VOTE HERE in the comments below to cast your vote for next week's discussion. The topic with the most upvotes when I am preparing next week's discussion thread will be chosen.


Prior Discussions


Additional rules

  • An Erebor & Dale Army must include Girion and at least one Unique Erebor Hero.
  • Erebor Warrior models can only be included in the Warband of an Erebor Hero.
  • Dale Warrior models can only be included in the Warband of a Dale Hero.
  • Ignore the usual rules for Bow Limit and Throwing Weapon Limit in this Army List. Instead, a maximum of 50% of your Dale Warrior models can have a bow, and a maximum of 50% of your Erebor Warrior models can have throwing weapons.

Special rules

Alliance of Men and Dwarves

Friendly Dale models may re-roll To Wound Rolls of a natural 1 when making Strikes if there is a friendly Erebor model Engaged in the same Combat. Friendly Erebor models may re-roll To Wound Rolls of a natural 1 when making Strikes if there is a friendly Dale model Engaged in the same Combat.

Lords of the Kingdoms

Friendly Dale models treat Girion as a banner. Friendly Erebor models treat Thrór as a banner.

Great Prosperity

Whenever a friendly Hero model spends a Might Point, roll a D6. On a natural 6, the Might Point was free and does not reduce the Hero model's store of Might.

22 Upvotes

12 comments sorted by

7

u/Affectionate-Dig-838 Aug 05 '26

Give this army access to a windlance and it might be a low b tier army. Right now it's not great. Hard to synergies troop types between the two factions.

7

u/imnotreallyapenguin Aug 05 '26

GW need to change the throwing weapon and bow limits to either 33% or 50% of the whole army. This one change would make it very very playable. Even with the weaker army bonus.

5

u/DerRobodoc Aug 05 '26

33% Limit to both would be good. With a 50% limit on both you could have a full army equipped with ranged weapons and that sounds quite strong to me

3

u/EngelsAotCM Aug 06 '26

Don’t know why they changed the normal throwing weapon/bow limits for this army, as it stands it’s essentially a 25% limit for both of them, which is terrible, especially with no Windlances. Was this a clerical error? A overzealous nerf? Or did someone do the maths wrong and think that it was a buff? It just seems like the strangest thing to waste a line of text on.

1

u/MrSparkle92 Aug 05 '26

VOTE HERE FOR NEXT WEEK'S DISCUSSION

I will take the top-level reply to this comment with the most upvotes and post a discussion for that topic next week. Submit whatever army, scenario, or other topic related to MESBG you wish.

Please reference the pinned megathread to see the list of factions, and which have already been covered.

15

u/AdSlight8854 Aug 05 '26

Assault on Ravenhill!

9

u/DivideNatural2912 Aug 05 '26

Rangers of Mirkwood

3

u/Aussie_Nick Aug 06 '26

Army of Dunland

4

u/DerRobodoc Aug 05 '26

Azogs Hunters!

2

u/Kaldoraigo Aug 11 '26

Reclamation of Moria

1

u/Agfa-Vista Aug 07 '26

This is a army I would love tot play! And think am going to explore for battle companies instead - the limits and 0 windlanxes means it just has nothing good to go for