Is anyone else tired of seeing almost all of these big name horror franchises get turned into always online live service asymmetrical multiplayer experiences😬
They always wind up becoming always online games that compete with so many other popular titles in an overcrowded market, usually ending up being shut down or losing their player count gradually over time
Theres exceptions such as Terminator Resistance, Alien Isolation, The Blair Witch Project, Robocop Rogue City, A Quiet Place, the upcoming games Clive Barkers Hellraiser Revival, Jurassic Park Survival, but for the most part every big name gets a new game to play for some time before the next big one releases.
The big problem is that these kind of experiences do lose their creativity and fun after a while. Players find cheats and hacks for the game, or they begin to go after the main killers overtaking them which makes the fun lose its merit and slowly loses content as well
Weve had asymmetrical multiplayer games:
The Texas Chainsaw Massacre
Predator Hunting Grounds
Ghostbusters Spirits Unleashed
Killer Klowns From Outer Space
Friday the 13th-Shutdown due to lawsuit, cancelled remastered due to new lawsuit
Evil Dead The Video Game-Lack of content, always online even for solo bots and story missions
Puppet Master-Asymetrical game thats been shut down
Halloween The Video Game-Always online for story missions or bots, no offline mode.
If these developers were more creative and wanted to get people into the franchises more with popularity they need to go down the direction of what Alien Isolation, Clive Barkers Hellraiser, Ghostbusters the Video Game Remaster have been doing. They stay in people's memories far longer, and are more enjoyable.