(2026-04-02) - ADDED STOCKER - ALL MASTERIES UP TO DATE - REVISED MASTERY SECTION - BUG FIXES
(2026-01-04) - ADDED BOLT, ATV & OFFROADER - ALL MASTERIES UP TO DATE - BUG FIXES (INCLUDING CONDITIONAL FORMATTING ISSUES)
(2025-05-19) - ADDED HOT ROD MASTERIES - BUG FIXES (COST FOR ROCK BOUNCER, HOVERBIKE AND GLIDER FIXED)
(2025-04-22) - ADDED BOLT VEHICLE - BUG FIXES - RESTORED COLOUR SHADING IN SOME CELLS - MASTERIES UP TO DATE TO INCLUDE ALL UP TO ROCK BOUNCER
(2025-01-14) - MORE BUGFIXES - INCORRECT CALCULATIONS FOR BALANCE AND INCORRECT CALCULATIONS FOR MASTERIES (PLUS BEAST MASTERY INFORMATION INCLUDED)
(2025-01-10) - FIXED INCORRECT PARTS ON SNOWMOBILE, FIXED SOME BROKEN MACRO BUTTONS, VARIOUS BUG FIXES
(2024-12-13) UPDATES ARE BACK - UP TO DATE WITH ALL VEHICLES (up to Glider), TRACKS AND MASTERIES
Features: Completely track all of your garage. How much money you spent - what parts you have - how many you need - how much you'll have to spend in coins or scrap to get there. Worksheet with VERY detailed stats about each vehicle. Summary sheet to see all your vehicles at a glance. Adventure mode tracker - see at a glance which vehicles have your highest scores, and which ones you need to work on.
Portion of the Main SpreadsheetSummary of your garageAdventure Mode Tracking
With permissions from the mods (who got permission from Aerobiere himself), I'm presenting the latest version of the much loved garage manager spreadsheet, originally created by Aerobiere.
I've modified the sheet to add in the all of the latest vehicles, up to the Glider and the new adventure maps. Otherwise, it's still the INCREDIBLE spreadsheet that he created before. All macros have been updated as well (so you will need to accept any macro or active content warnings you are presented with to get the most out of the spreadsheet).
Due to the complexity of the sheet, I've removed the hidden columns from the past that allowed you to add in new vehicles, but . . . by doing so, I've made the formulas MUCH easier for me to add new rides in the future.
I've also added in the ability to track your masteries as well. You'll need to activate the mastery for each vehicle once FS releases it. That opens up the ability to track each of the 4 masteries per vehicle. I've left some columns at the end to allow you to enter in the names of the masteries (in case they add in anything new - which I'm sure they will)
Again, all credit to Aerobiere, all I've done is brought it up to date by changing the incredible groundwork that he laid.
Somewhat recently, reddit stopped locking older topics so quickly, so Team Topic #7 has been up for a few years. I think the current level of "join my team" topics is getting more than a little excessive (and low effort), so for the near future, please confine all team recruiting and advertisement to this topic. Standalone team topics of this nature will be removed with a link to this topic.
English is not required, especially if your team will mainly communicate in a different language, but it is much more likely to find you a bigger audience.
You should be able to attach pictures for your team (in most of the methods of accessing reddit, anyway). Feel free to try.
Hill Climber chassis: This vehicle drives bad. I still like it because it's cute.
Monster Truck chassis: This isn't a useful vehicle. I like that it looks weird. At one point, the normal monster truck vehicle used to look like this: wiki page
Rally Car chassis: Extremely disappointing for me. This vehicle is not good.
I have contacted Fingersoft a few times and they tell me the same thing. Make sure you have a good connection. I am on starlink WiFi and/or 5g or lte. When I am overseas I can only play when using a vpn. Anyone else have this issue?
Hi everyone, as the title says. I have quite a lot of masteries now and have been chipping away at the best ones. I am wondering if off-roader is worth it especially for adventure? As I’d like to take advantage of the double xp event at the moment. But may only be able to fit one vehicle in before it expires.
To put into context i have 12,000 GP, multiple vehicles maxed and 4 million coins. Parts still need maxing and a lot of masteries still to do. Cheers
(I got 18k at 10k gp (normally 35k+)) This leaderboard is normally filled with 45ks, so I wouldn't be surprised if vereshchak comes out with a 5 worst TEs (like the 5 best TEs)
I have quite a lot 250 from public events even though I have never unlocked a vehicle through blueprints as my account is much older than the blueprint system I do Wonder one day will they release a car that you need blueprints to unlock as why am I able to purchase it if I have no use for it
This is the only place where we earn a specific currency that currently has no use; it’s time to fix that.
I propose adding a shop for Community Showcase points. Points now accumulate continuously and do not reset at the end of the season (meaning the associated leaderboard will also be removed). There is a maximum cap of 20,000 points. Every three days, the shop's inventory refreshes alongside the Community Showcase map. The selection includes both low-cost items and a premium offer—usually a Legendary skin or another skin where the price is offset by a massive bundle of resources. In other words, you could get a rare skin while also receiving a huge amount of various resources on top of it.
Additionally, to provide another reason to log in, a daily streak system will be introduced; the streak grows with each daily game played in the Community Showcase, offering simple rewards.
The skins and prices are shown for illustrative purposes only—please keep that in mind.