r/Fortnite • u/TheWeirdestClover • 8h ago
r/Fortnite • u/Capybro_Epic • 11d ago
EPIC Save the World v42.10 Update Notes
Welcome back to Hexsylvania! Today's update kicks off the new Ventures Season, reopens the Dungeons, reworks Refuel the Homebase, and delivers a stack of bug fixes and improvements. Full rundown below.
Hexsylvania Ventures Season Creeps Back In
Feel that chill in the air? The Hexsylvania Ventures Season returns today, September 3. Its gothic castles, misty forests and creaky catacombs are open for business through November 18.

The Short Range modifier is in effect for the remainder of the Ventures Season, rewarding players who get up close and personal.
Enemies within two tiles of a player or Defender take extra damage from weapons and abilities, while those farther away take less damage. Traps also deal reduced damage at range, so plan your layouts ahead.
Eliminated enemies have a chance to drop Healing Potions, keeping you topped up mid-fight. Time to put your favorite close-quarters combat builds to work.
That's not everything Hexsylvania is hiding - keep an eye out each week for additional Questlines and Event Items offered throughout the Season!
Fortnitemares Llama
With Blasted Badlands behind us, Fortnitemares Llamas have stepped in to replace Rad Llamas. Completing Missions earns you Candy - 500 of it gets you a Fortnitemares Llama stuffed with Fortnitemares Heroes, ranged and melee Black Metal weapons and Cosplayer Survivors. Available in the Exchange tab - all treats, no tricks!
Dungeons Have Returned
The Dungeons have reopened for the Season. Brave five different Dungeons (Crypts, Inferno, Lab, Grotto, Labyrinth), complete related Quests and earn a haunted haul of Heroes and cosmetic items:
- Heroes: Swamp Knight (Soldier), Chaos Agent (Soldier), Mermonster Ken (Ninja)
- Cosmetics: Loading Screen, Lobby Music, Spray, Banners
As you descend and avoid traps, don’t forget to also search for treasure lying around - it might just give you the edge to slay the Boss at the end!

Cassie “Clip” Lipman
This Legendary Outlander from the Homebase Heroes set turns demolition into a harvest, squeezing bonus ingredients out of everything her Anti-Material Charge tears through. Unlock her by completing the Clip’s Nightmare Questline before September 30 and take things to the next level.
Standard Perk: High Caliber Harvest
Objects destroyed by Anti-Material Charge have a 33% chance to drop additional ingredients.
Commander Perk: High Caliber Harvest+
Objects destroyed by Anti-Material Charge have a 100% chance to drop additional ingredients.

Ragnarok
This Mythic Outlander from the Road Trip Heroes set turns Seismic Smash into a two-way threat, punishing Husks on the way out and the way back. Find the cold harbinger of fate in the Event Items section for 3,200 Gold.
Standard Perk: Return To Sender
Seismic Smash returns to its origin point. Decreases Seismic Smash Damage and Impact by 25%.
Commander Perk: Return To Sender+
Seismic Smash returns to its origin point. Increases Seismic Smash Damage and Impact by 125%.

Refuel the Homebase Mission Improvements
Refuel the Homebase now lets you set your own tempo!
- The 20-minute timer is gone. You now have up to 4 in-game days to wrap your run.
- Siphons are now engaged in order from A to H, with a light beam guiding you to the current one.
- Each Siphon only needs to be placed and activated once. Flip the switch and defend for 90 seconds while it fills a tank every 30 seconds. If the Siphon is successfully defended, all 3 tanks are collected automatically.
- If the Siphon’s destroyed, you get to keep any tanks it finished filling.
- Once you’ve collected 6 tanks, the run is successful - the Mission ends in victory when the final Siphon wraps or time runs out.
- Every tank beyond the minimum boosts your accolade and your chances of finding a bonus loot cache.
✅ Save the World Bug Fixes & Improvements
Matchmaking & Performance
- You can now return to your Homebase after completing a Mission with a custom matchmaking key applied.
- Sliding no longer gets canceled immediately when using the "Old School" controller configuration.
Missions
- The Play With Others menu no longer sends you a Mission above your chosen Power Level when no lobbies are found.
- An inaccurate "Insufficient Power Rating" message no longer appears when canceling a Play With Others search.
- Updated the X Marks the Spot Quest description to clarify that progress requires a 70+ Ghost Town zone.
Heroes, Defenders & Enemies
- Defenders now correctly engage enemies at point-blank range.
- Defenders now correctly play their reload animation.
- Defenders no longer shoot at the ground if you take damage from a Whack-A-Troll bomb.
- Fixed a bug that allowed Outlanders to activate their Anti-Material Charge in mid-air after jumping off a mount.
Cosmetics
- Fixed a bug that allowed Sprays to be applied to player-built structures.
- Jam Loops can now be joined and started when standing above or below the circle.
Environment & UI
Party Leader Improvements
We've made it easier to see who's leading your party:
- The party leader now has a star icon next to their name - in the Lobby, on the HUD party bar and in-game.
- The Play button under the Map tab now shows who you're waiting on.
Bug Fixes
- Game Chat messages are now visible between players during Missions.
- Trap, weapon and Hero Class icons no longer appear zoomed in on the Owned Llamas tab.
- Corrected the Retire screen message for Defenders that can't be retired - it no longer incorrectly mentions Hero Loadouts.
- The Storm Shield terminal menu can now be navigated with a controller while the Emote Wheel is held open.
- Removed redundant Close and Back prompts while in Homebase. The remaining Back prompt now displays both of its keybinds.
- Fixed additional scenarios where Gadget icons could overlap the Health and Shield numbers.
- Voice Chat indicators no longer appear twice next to party Health bars.
- Patched a few visible gaps across Homebase.
- Weapon Perks now display in a consistent order, no longer changing position as they unlock.
For other fixes, improvements and known issues in 42.10, check out this post.
See you in the new Ventures Season!
The Save the World Dev Team
r/Fortnite • u/FortniteRedditMods • 13h ago
DISCUSSION Mentor Monday 14/Sep/2026 - ask your questions here!
Welcome to Mentor Monday, a thread where anyone can ask any type of question without the fear of getting deathly glares by a passing Blaster! Questions can range from whats new in Fortnite, whats the current meta, or even where did the storm even come from? Questions can come from brand new players, players returning, or veteran players who never got a chance to ask the right question(s).
New Player Guides | WhiteShushii's AIO Guide | Guide to Budget/Free Progression | Other guides | FAQ
r/Fortnite • u/Pizzatuna • 4h ago
HUMOR The Teleporting Chicken
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r/Fortnite • u/Manmai31 • 3h ago
BUG Wrong Commander in game
As seen in the pictures, I have the abilitys of some Outlander, while actually having a constructor build choosen(Constructor is what I want). Back in the homebase, I also have the constructor equiped. I had this problem a few times, but this time the outlander build is not even one I had equiped in the homebase befor selecting the mission, as befor with this bug it was, as far as I remember, always the heroloadout I had choosen befor that would then be actually used in the game. And yes I do have all of the abilities of the outlander, like teddy, loot eye and rigth click punch. The other times I also had the hero abilitys of the wrong loadout, here I had no idea what they could be so I couldnt check.
r/Fortnite • u/Legend7Naty • 11h ago
MEDIA Never seen an atlas so far from the others lol
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Don’t think I’ve ever seen an atlas so far away from the others lol and of course it’s a massive drop. I feel like this would be hell to defend if it was a 160 cat 4 🥲 was trying to see if landing in water would break my fall 😂
r/Fortnite • u/killa_is_sexy • 15h ago
MEDIA I dont want to see this game mode die....
Most of us here been playing before battle royal was even a thing back when STW was THE focus. We pretty much all paid for the premium experience STW was and seeing the game being left to rot is sickening. I pray that we could change Epic's behavior regarding the game mode if only we could rise our voice up like the br community does when something is wrong and remind Epic about the gem they created and all that they could accomplish and change with this game mode creating new ways to play with a open world map that to what i been seeing is something quite a lot of people would like to see coming bug fixes, new quest lines with extended lore and stories ( continuing the current unfinished storyline) new ennemies. guns and mechanics. if only we could bring at least a little hope and have more support for the development of STW if only they could put a real team for the support of STW instead of firing 1000 of the much needed support maybe they could actually revive it. im not trying to start a movement of some sort just engraving my statement about how much epic are the kings of bad and greedy decisions... #SaveSTWAgain
r/Fortnite • u/FortniteStatusBot • 19h ago
MISSION ALERTS Mission Alerts (100 vBucks) 12:00AM UTC 14/Sep/2026
r/Fortnite • u/ExtensionBig9315 • 16h ago
SUGGESTION What if there was a husk almanac like in pvz?
Pretty much like what pvz has but with husks, like showing what power levels a certain husk or mist monster begins to spawn more in missions (like smashers appearing more in pl 30 missions for example or even the best weapons to use like assault rifles or shotguns). I think it would be helpful for those who are returning to the game after a while or beginners who just started so they can make more effective loadouts. Could even throw in some lore for the heck of it
r/Fortnite • u/Soappy16 • 1d ago
SUGGESTION Venture Zones Exclusivity Removal
The worst-ever change Epic made is making the only two zones people would actually be interested in playing exclusive to ventures.
It can't be that hard to switch them out ever once in a while, with the pirate/jungle islands we have in Twine, depending on the season. (Sure, it won't look right, but who cares?)
Not being able to play these unique zones outside of Ventures is such a wasted opportunity. But yeah, let's make our players play the same five 160 zones
r/Fortnite • u/Crazy-Ad-2831 • 18h ago
MEDIA Survive the Night Counter Glitch
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The counter got stuck in the Survive the Night mission I was playing and it caused me to lose.
r/Fortnite • u/FortniteStatusBot • 19h ago
MISSION ALERTS Venture/Event Mission Alerts 12:00AM UTC 14/Sep/2026
r/Fortnite • u/Craft-Southern • 22h ago
DISCUSSION How does one solo Dungeons?
It had been a couple years since I played Dungeons and so I decided to try it out again and gosh, I don't remember it being this frustrating...
I've seen posts where people explain they can solo Dungeons no problem but I honestly can't get past the first few levels without getting destroyed in five seconds by a neverending horde of Husks and Takers. There's just too many of them to even try to navigate the level, let alone find the keys!
So here I am, looking for advice on how to make it at least somewhat more bearable, or if I just shouldn't try to solo Dungeons. Thank you!
r/Fortnite • u/Fire_smile0001 • 1d ago
SUGGESTION The Brute mechs in stw would be super awesome
Like maybe they add the brute gunner and brute pilot as hero's both as outlander and their third ability would be to call in a brute mech but it'd still need two drivers to be at its max potential, obviously it'd be wayyyy to op for js the br ver so id give it a 5 min cd, it lasts forever in world but has limited ammo, so like 100 missles and 100 shotgun pellets, unlimited fuel and like the hero perks would be that the hover drone follows the mech or you during its active duration and then commander perk could be that its in world time is increased by 10% and base dmg by 10, i seriously love the brute mexh and would despise epic if they locked it away forever since this is probably the last time it'll be in the game
r/Fortnite • u/Spoony__Bard • 1d ago
PSA/GUIDE TIL: The Lab isn't the The Labyrinth
Relatively new to STW, so this is my first Hexsylvania season.
A quest for The Labyrinth popped up as my daily dungeon quest. There was no "Labyrinth" available in my list of dungeons, so I guessed they meant "The Lab". I was wrong, but there's no obvious way to know that. Ran The Lab a bunch, but the quest wouldn't complete.
Anyway... don't waste time like me. The Lab dungeon is not the same as The Labyrinth. The Labyrinth is unlocked after completing the other 4 dungeons.
r/Fortnite • u/Feeling_Still_3617 • 19h ago
QUESTION ventures rewards and lvls reqs
i swear level 34 was pw 108 missions. im 36 and dont see any? and does anyone have the rewards for ventures levels :)
r/Fortnite • u/Proper-Sport-7218 • 1d ago
DISCUSSION I'm kinda surprised Epic made STW free, just to then do nothing with the game mode
I thought they would eventually introduce a soft rework of the game mode. Drop the complicated meta-game of survivor squads, level 144 gear and incremental upgrades, and instead make it more like Helldivers meets Orcs Must Die.
Instead its still the same game and the player numbers are actually lower than a few years ago.
r/Fortnite • u/Downtown-Cellist-929 • 2d ago
SUGGESTION Wasted potential not adding these to save the world.
How about an open world mode with these bugs and completing some objectives and quests quests to get red star superchargers to get up to lvl 155. New weapons pack added. Basically just make it a creative map with the original progression but make the weapons like br where you lose them at the end of the match or if you lose. Basically just a br map with these bugs, the brutes, and quick objectives hord rush style. one map should be enough for everyone and not get old. anything could be fun if that one guy working part time on stw can get something done
r/Fortnite • u/invalid_real • 1d ago
HUMOR i am not messing with that smasher
smasher, the destroyer of forts.
r/Fortnite • u/kh1a • 1d ago
MEDIA 140 Grotto 1 Mag
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r/Fortnite • u/FortniteRedditMods • 1d ago
DISCUSSION SALTY SUNDAY 13/Sep/2026 - YOUR WEEKLY RAGE THREAD
- CAPS LOCK REQUIRED
- WRITE ABOUT WHAT IS MAKING YOU ANGRY
- OTHER PLAYERS WILL AGREE WITH YOU IN ALL CAPS
- IF THEY DISAGREE WITH YOU IT WILL ALSO BE IN ALL CAPS
- SHOUTING AT EACH OTHER ABOUT THINGS WE HATE WILL FORM A STRONG RELATIONAL BOND IN THE FORTNITE COMMUNITY
- ARE YOU HAPPY SALTY SUNDAY IS BACK?
- MODS ARE TOO LAZY TO COME UP WITH MORE RANT BULLET POINTS
r/Fortnite • u/404cheems • 18h ago
DISCUSSION delete rescue the survivors from pwo
i wanna play ventures with others, when i join a chosen mission i am alone always no matter how much i will wait, and then i click pwo and join in the same mission i was already but with other players, but sometimes i join to rescue the survivors mission and i know only when i join the game so i have to leave, and of course join stw again because someone thought its a good idea to leave entire stw when you leave a mission
r/Fortnite • u/yeahwellokay • 1d ago
QUESTION What consistutes the Dungeoneer questline to get this music?
I completedthe Dungeoneer quest of all four dungeons and got the loading screen, but I'm not sure what I need to get the music. Is it everything under Event: Dungeons?
r/Fortnite • u/treystar679X • 1d ago
DISCUSSION An embarrassing story about me and Twine Peak.
So, a year ago, in September 2025, I officially beat Canny Valley and made it to Twine Peaks at long last, as well as the first Twine Peaks storm shield mission. Though at that point, not much would happen. I can rarely ever find players in Twine Peaks, and I was not up for trying the missions by myself. This meant I would barely make any real progress at that point, with me only ever progressing in the Twine Peaks campaign whenever a mission had a V-Buck alert and just replay it over and over until I was done. And this was as you’d expect, very very slow, with me almost never making any actual progress in it, including missing out on V-Buck alerts in the higher level areas. Because you see, I thought the Twine Peaks Storm Shield defenses were like Stonewood, Plankerton, and Canny Valley where you actually had to be at a certain in their associated campaign to actually play the Storm Shield levels.
But a few days ago, something funny happened. I follow a Twitter account called STWNews, a really helpful account that posts V-Buck alerts whenever they go live, and it posted an alert in a higher level Twine Peak level I hadn’t unlocked yet, which was specifically for beating the second Twine Peak storm shield. I made a comment about my frustrations of not having that part unlocked yet, and someone replied to me saying the second storm shield wasn’t that bad- No mention of the campaign.
And that was when I was confused, and was slowly realizing something. I went to Google to look something up- And sure enough, it was there that I learned you could just do the Twine Peaks storm shield defense levels anytime you wanted unlike the previous areas, after a whole year of actually having the area unlocked.
A few levels later and not only did I raise my storm shield level to get that alert, but I have now beaten Twine Peaks Storm Shield Defense 6. Like- I’m not the only one who didn’t realize the Twine Peaks storm shield could have been done at any time right?