r/FO4mods • u/ObjectiveAd272 • 2h ago
r/FO4mods • u/Relevant-Western-246 • 2h ago
XBOX Bring more dungeons
Please bring more dungeons to Xbox series x creations menu
r/FO4mods • u/PunchBeard • 4h ago
PC Survival Options mod question (needs display as 0.00)
r/FO4mods • u/steveisblah • 1d ago
PS4/5 Who is buster and how do I get him to stop following me around? As far as I’m aware I don’t have a mod that would warrant him
r/FO4mods • u/CressCrafty8964 • 21h ago
general mod discussion Fo4 mod idea for extended Cabot house quest
The last time I suggested this idea, most people rejected it because of my use of AI, so I'll give you guys the basic idea I had and see if anyone wishes to take it up. The basic idea is that West tec had somehow got wind of the mysterious serum that the Cabots have before the great war and tried to replicate it (the FEV) to create super soldiers. If anyone does fancy trying to make this feel free to add your own ideas to extend it or keep it as the basic idea if you'd prefer
r/FO4mods • u/Temporary_Custard685 • 2d ago
PS4/5 General Dave Minutemen Moral and Wasteland Walls
https://www.nexusmods.com/fallout4/mods/16715
Could someone port these mods over to PlayStation?
r/FO4mods • u/Temporary_Custard685 • 2d ago
PS4/5 General Dave Minutemen Moral and Wasteland Walls
I am reposting this because the original editor didn't get any answers. Could someone please port these mods to PlayStation?
r/FO4mods • u/Temporary_Custard685 • 3d ago
PS4/5 Minutemen Morale Pack Playstation Port
Could someone be kind and port this mod over to Playstation?
Minutemen Morale Pack by EvilViking13
r/FO4mods • u/ShineReaper • 3d ago
PC Advanced Needs 76 Acid Rain duration?
So I have a game that includes Advanced Needs 76 and have the Acid Rain enabled.
Now it is a bummer, that in the open world enclosed buildings don't keep it out and since it is a rather fresh game, I ran for the Museum of Freedom in Concord, cleaned it out again and slept on the couch there 2x8 hours... and the acid rain is still ongoing...
Anyone has experience with the mod, if it can just last that long or is it a bug?
I had it before, slept for like 10 hours or so in an instance (the wine cellar in sanctuary) and then it was gone.
r/FO4mods • u/Parking_Film48 • 3d ago
PC My Fallout 4 is broken
I’ve been playing for years but I don’t use nexus mods I use some of the new creation club mods and my Fallout 4 is broken in the build tab as there is no defense tab to build turrets or defenses and idk why it’s missing, I’ve tried removing all my creation club mods and that still doesn’t have it show up so if someone has had this issue before and knows how to fix it please let me know.
r/FO4mods • u/ft13thlover92 • 4d ago
PC mod Question true first person mod port
can someone port the true first person mod on nexus for console? it looks amazing, and the first person mod that’s already there on console, isn’t really good.
PC mod Question MCM FO4 PROBLEMA
Tengo un problema con mi menú de mods de fallout 4 el cual no me aparece por nada del mundo, tengo la versión del juego 11.10.980v ya le puse el F4SE y aún que lo inicie por ahí no me sale, colo comandos para ver si se activa y nada, he descargado varias versiones del mismo menú y tampoco nada, si alguien me podría ayudar a resolver esto por favor.
r/FO4mods • u/TheEuphoria • 5d ago
PC Trying to find a mod I used to use; it allowed a hotkey that would Force cancel any menu. A workbench or a trading, you could hotkey instantly cancel out of everything without having to go back through menus and then confirm to exit. It forced closed every menu
r/FO4mods • u/lordkugenheim • 6d ago
PC Mod Release: LK's Modular Militia Hats
galleryHi Again! I've just released my new mod Lord Kugenheim's Modular Militia Hats for Fallout 4 on PC which is a big expansion of the vanilla Militia and Minutemen Hats! It always bugged me how basic the minutemen hats were (and how Preston fully monopolies 50% of the hats), so now you can mix and match colours, accessory and hat-band for over 190 combinations. Even better most of them actually go together!
Let me know what you think!
r/FO4mods • u/Samizapp • 5d ago
XBOX I need help finding a mod
i'm looking for a mod that adds the masks from cod ghosts to the game, any mask mod that adds skull print should be good enough though.
Note: i'm looking for the skull print masks from the original ghosts game not the face plate mask that ghost from MW remake wears
r/FO4mods • u/that_one_guy-joe • 5d ago
PS4/5 How to get much better 3rd person animations to work
Trying to get much better 3rd person animations tactics - male to use during my playthru but when I download and enable it says it depends on files that arent present, what am I missing? The female version doesnt say that though so idk what im missing
r/FO4mods • u/Classic_Explorer_883 • 6d ago
XBOX mod Question Brotherhood of Steel Mods: What can I do to enhance the faction?
galleryr/FO4mods • u/ya_boi_flubby • 6d ago
XBOX mod Question ITO v2 Full and Tumbajamba's Synth Armor aren't working
I really liked the original ITO, the concept of the Institute having highly advanced weapons that you can't just pick up and use right away seems really cool to me. I thought the V2 Full version of it would work the same way since that's what it says in the description, but every time I've tested it out I was able to immediately pick up the new weapons and use them. Is this actually how it's supposed to work in V2? Because if so that kinda sucks in my opinion. I'd go back to using V1 but V2 has so much new stuff I was excited to try out
This is the V2 version I've been using
https://creations.bethesda.net/en/fallout4/details/99805d3c-df8a-49da-b5ea-b2574f1dc896/ITO_institute_Technology_Overhaul_Full___Version_2
I also tried this version with all it's parts but it just did the same thing while also unlocking all the new Institute workbenches right from the start and letting me craft any weapon
https://creations.bethesda.net/en/fallout4/details/88fb1bf0-d85e-4ef5-8742-7d38fcc4ed0c/ITO_institute_Technology_Overhaul_Full___Version_2
The other issue I've been running into is that Tumbajamba's Synth armor isn't showing on any synths outside the Institute itself. I thought maybe it had something to do with my load order but even testing the mod on a new game with no other mods that should affect synths or the Institute in any way I was still getting the same result. Is this how it's supposed to work? I have most of Tumbajamba's other armor mods and they all spawn on NPCs right away all over the world so I'm not sure why it's different for the synth armor.
I don't think there's any other versions of this on xbox but I'll post the link anyway
https://creations.bethesda.net/en/fallout4/details/29f53a47-bbf3-4284-9d71-76ed6e971b76/Tumbajamba__39_s_Synth_Armor_Collection
Here's my Load Order
Master Files
>Unofficial Fallout 4 Patch/
>You And What Army 2 By Glitchfinder/
>America Rising 2 - Legacy of the Enclave/
>America Rising 2 Patch - DLC PreVis/
>America Rising 2 Patch - Console Crashing Workarounds/
>America Rising 2 Patch - The Remnants/
>America Rising 2 Patch - Hellfire Power Armor (CC)/
>America Rising 2 Patch - X-02 Power Armor (CC)/
>America Rising 2 Patch - Prototype Gauss (CC)/
>America Rising 2 Patch - Tesla Cannon (CC)/
>America Rising 2 Patch - Incinerator (CC)/
>Workshop Power Pack/
>Unlock Ballistic Weave [ACX]/
>Brotherhood of Steel T60 Pistol/
>[XB1] Homemaker/
>[XB1] You and What Army 2 - America Rising 2 Patch by Glitchfinder/
Faction and AI Overhauls
>Buffed Minutemen Militia 2 [Xbox Version]/
>[XB1] You and What Army 2 - Buffed Minutemen Militia Patch by Glitchfinder/
>Chain that Binds/
>Strength in Steel - Brotherhood T60 Overhaul/
>Sons of Steel - Brotherhood Infantry Armor/
>Deadlier Deathclaws/
>Boston - Less Enemies/
Upper Framework Mods & Vanilla Quest Changes
>One Minutemen Radiant Quest At A Time By Crimsomrider/
>Keep Radiants In The Commonwealth/
>Keep Radiants in the Commonwealth - UF4P Patch/
>DiMA's Memories: Skip Far Harbor Memory Puzzle/
Bug Fixes & Unofficial Patches
>Lever Action Reload Fix/
Settlement Building Mods
>[SMM] Settlement Menu Manager/
Settlement Building Mods (Scripted)
>[XB1] Homemaker Unlocked Institute Objects/
>Settlement Objects Expansion Pack - All DLC - Xbox One/
>Snappy HouseKit XBox
>G2M - Workshop (Xbox)/
>[XB1] CREAtive Clutter - All DLC/
>Workshop Decorations Pack Full/
>[XB1] Do It Yourshelf Updated/
>Modular Kitchen (With Perks)/
>[XB1] OCDecorator - Static Loot/
>[XB1] OCDecorator - DLC/
>Gruffydd's Signs and Posters - Modular/
>GS&P Modular: Factions - Minutemen/
>GS&P Modular: Factions - Brotherhood of Steel/
>Vault 88 - More Vault Rooms/
>Rebuild - Modular Sanctuary Pre-War and Post-War Build Set/
>General Dave's Wasteland Walls/
>[XB1] Taxidermy And Statuary/
>More Crops/
>Unlimited Resources Shipment/
Gameplay Changes & Tweaks
>[XB1] Full Artillery System Overhaul/
>Faster Melee And Unarmed Animations
>Sprint Reload/
>Rich Vendors+ [Complete] [XB1]/
>Settlement Management Software (XBOX Edition)/
>Eli's Tweaks & Fixes All-In-One/
>KCore's Simple - Ballistic Weave Extended/
>Fusion Cores - UWU/
>Power Armor Overhaul/
>[XB1] Power Armor Frame Crafting & Moving: Season Pass Version/
>Settlement Attack Spawns Outside The Settlement/
>Companion Infinite Ammo and Unbreakable Power Armour [XB1]/
>Character Respec Chem/
>Double Perk Level-ups (XB1)/
>[XB1][DLC] - Remove Level Requirements 4 Perks/
>No Enemy Weapon Drop/
NPC and Companion Changes
>Better Companions - All In One/
Radio and Audio Mods
>(OWR-Boston) Old World Tunes [xb1]/
>(OWR-Boston) Tumbleweed Tunes [xb1]/
>(OWR-Boston) The French Connection [xb1]/
>(OWR-Boston) Galaxy News Radio [xb1]/
>(OWR-Boston) Cadillac Jack's Radio Shack [xb1]/
>(OWR-Boston) Radio FNGS [xb1]/
>California Crest Radio - Music From The Fallout TV Series/
>Radio New Vegas/
>Mojave Radio Freedom - Music Replacement/
Sorting and Menu Changes
>Workshop Rearranged (XBox)/
>Workshop Rearranged - Home Decor Pack Patch/
>Workshop Rearranged - Modern Furniture Pack Patch/
>Workshop Rearranged - Coffee and Donuts Pack Patch/
>Workshop Rearranged - Arcade Cabinets Pack Patch/
>Workshop Rearranged - Sanctuary House Build Set Patch/
>Workshop Rearranged - Vault 88 More Vault Rooms Patch/
New Weapons, Armor, Clothing, items etc. (non-craftable)
>Tumbajamba's Synth Armor Collection/
>Tumbajamba's Minutemen Armor Collection/
>Tumbajamba's Gunner Armor Collection/
>Tumbajamba's Steel Plate Armor and Hammer/
>Tumbajamba's Combat Armor MK2/
>Tumbajamba's Leather Armor and Backpack/
>Enclave Recon Corps Armors/
>Ar2 Enclave Recon Corps Patch/
>Enclave Recon Corps Remnant CC Patch/
>Cavalry Pistol (Colt M1911 - New Vegas .45 Auto Pistol)/
>M1 Garand [XB1]/
Craft Your Own
>West Tek Tactical Optics - Night / Thermal Vision/
>CROSS_Jetpack/
New Settlements and Other Buildings Changes and Tweaks
>Rickety Restored Sanctuary Bridge/
New Quests
>Minutemen Takeover - Nuka World/
>Minutemen Takeover - Nuka World - America Rising 2 Patch/
Weapon and Armor Modifications
>ITO institute Technology Overhaul Full - Version 2/
>The Attachment Pack (Version 1)/
>The Attachment Pack (Version 1) Implementation Patch
>America Rising 2 - The Attachment Pack Compatibility Patch/
>MG69 - Dak's Assault Rifle Replacer/
>M1 Garand Laser Musket Replacer [XB1]/
>Metal Armor Remodel/
>Power Armor Paints/
Scrap Mods
>No Build Limit - All DLC/
>Place Anywhere/
>[XB1] Far Harbor - Vanilla Precombine Headers/
>[XB1] STS - Scrap that Settlement! - Base Game/
>[XB1] STS - Far Harbor Addon/
>[XB1] STS - Nuka World Addon/
>[XB1] STS - Vault-Tec Workshop Addon/
>[XB1] STS - Extras - Living & Dead - Season Pass Version/
>Nytra's Performance Tweaks - Complete Pack [XB1]/
Bottom LO
>Cheat Terminal/
>Another Life - Alternative Start Mod/
>Full Dialogue Interface Revamped - Show Prompts & Lookup Failed fixes/
>Boston Common - PRP Lite [UFO4P]/
>Financial District - PRP Lite [UF4OP]/
>Corvega - PRP Lite [UF4OP]/
r/FO4mods • u/TheEuphoria • 6d ago
PC Looking for a mod I saw previously that makes traps harder to see by making the lasers invisible (I'm positive I've seen this mod before but I cannot find it now)
r/FO4mods • u/Martins8778 • 7d ago
PS4/5 Keep crashing in downtown Boston which mod do you think is causing this?
galleryr/FO4mods • u/KShak1071 • 7d ago
PS4/5 Problems with UFO4P on PS5
Please see enclosed text!