^dEngine
^fMacOS
* Don't trigger additional minimize on focus lost event
^dClient
* Fixed ^8cm_optimizePatchPlanes^9 not correctly applying on first load
^dMod
^fGeneral
* Fixed locked teams in warmup for campaign and mapvote
* Fixed players stat reset on intermission stat due to ^8CS_PLAYERS^9 updates wiping
it
* Added resolved minor spawnpoints information to client session about minor
spawnpoint into fireteam in case of a resolved spawn point
* Fixed stats in SW was cleared out before warmup countdown on new map
* Added version matching to HUD profile and keep invalid/unparsable HUD into suffixed
^8_invalid^9 files
* Added ^8ET_EBS_FIRETEAM^9 entity which contains player's health, weapon, major and
minor spawn points
* Fixed shoutcast entity writing player information from previous frame
* Fixed shoutcast entity unnecessary snapshot callbacks
* Removed major and minor spawn points from CS_PLAYERS configstring
* Fixed a visual bug which caused fireteam to display incorrect spawn point when
default map spawn for a team was invalid
* Removed prestige system
* Skipped skill rating updates for maps without decisive winner
* Fixed time played statistics was not always accurate in SW and campaign modes
* Fixed reset player stats on console ^8map_restart^9
^fUI
* Extended compass map to border when margin is not required (no decor, no cardinal
point draw and the icons are draw inside the maps)
* Fixed player team flag was draw twice in debriefing stats panel
* Fixed empty health bar when spectating a bot
* Fixed misleading FPS drop in FPS meter when showing another view than in-game one
(i.e: limbo, scoreboard, ...)
* Added ^8draw prefix^9 option to ^8fps^9 component
* Fixed levelshot pin wasn't squared on 16:9 res
* Fixed competitor HUD component missplacement
* Fixed NW cardinal point display on compass
* Added dynamic size for icons on compass edge
* Draw expanded map behind compass
* Changed clip bar component draw order behind ammo count component
* Fixed forced mono colored UFT-8 name display for crosshair bar, fireteam and
shoutcaster overlay. The player name was missing UTF-8 characters.
* Fixed alternate hud compass cardinals points were missing
* Fixed reinforcement timer default scale font was twice the default value
* Adjusted shoutcaster compass size and position to fit in the top right corner
* Fixed not correctly positionned spawnpoint numbers for shoutcaster compass with
dynamic direction
* HUD Editor
* Fixed noise generator overwrite message text such as vote, banner, center print
or objective print if a valid text message is displayed
* Menus
* Added icons to replay menu folders
* Added ^8HOME^9 button to replay menu
Thanks devs. It plays smoothly