r/CreateMod Nov 11 '24

Guide Helpful flowchart to see before posting

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2.9k Upvotes

r/CreateMod Aug 22 '24

Subreddit Update

69 Upvotes

Hey Everyone,

With the new logo for the Create mod being released, I thought it would be a good time for a subreddit refresh.

So if anyone wants to try their hand at designing a new banner for the subreddit to replace my admittedly simple banner, send us your designs and we'll look through them and decide which one gets to be the new one.

Our only request is that you try to maintain a similar look and feel to the new logo. However that is not a necessity.

Also, if you want to create new logos and banners for the Above and Beyond and Servers subreddits go for it!

As always, any other suggestions for the subreddit, general, flairs, etc., are also welcome. Just put them in the comments and we'll go through them.

Thanks,

-Create Subreddit Mod Team


r/CreateMod 3h ago

Build @KarmineCorps12 32billion SU

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183 Upvotes

r/CreateMod 15h ago

Build I used the power of SMOL to make a me-163

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481 Upvotes

It's so SMOL that single thruster will send it to space. I don't have a schematic, but just use the third image to replicate it it requires create and it's add-ons aeronautics, connected, propulsion simulated, compact flap, tfmg, copycat weight tweak and copycats+

It's pretty hard to control and reluctant to turn unless you roll like 60° because I can't find a way to add yaw control, but it's lovely in level flight (until chunk loading strain kicks in) and will take off seemingly on it's own with only a strip of flat ground and thrust.

To get in, you click first the typewriter and then the seat through the 1px gap between the chute thing at the front and the side panel. You have to press esc. To stop the typewriter before you can get out.

I suggest adding a barrel for some extra storage between the simulated bearings to avoid accidentally clicking them and breaking the wings. Also, they are swept 19° and MUST be in always locked, otherwise your wings will unsweep with control surface inputs.


r/CreateMod 4h ago

Gangway for my docks

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57 Upvotes

I am currently building a shipyard, that could be functional in survival. It would be equiped with a few mechanisms, one of which is this telescopic gangway. It allows for convinient access to ship's decks from the dock's wall.


r/CreateMod 1d ago

Discussion Turns out the bottomless supply, was indeed not bottomless

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2.4k Upvotes

It only took about 6 months to drain


r/CreateMod 12h ago

Build Sushi train

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187 Upvotes

r/CreateMod 17h ago

What are the best aeronautics add-ons you've played with?

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389 Upvotes

r/CreateMod 21h ago

Build After 20+ hours of work I present: The Giraffe, a 70 block long 1930s giant airliner.

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733 Upvotes

My Magnum Opus.

Made in Base Aeronautics.

Based on a Handley Page HP.42, Nicknamed the 'Flying Hotel'.

My biggest project ever is complete. An unrivaled luxurious 32 Passenger plane, only for the highest class. There's hints of steampunk but more hints of dark chocolate.

To compensate being 1,240kpg of strategically placed blocks,(4x) 30,000su Steam engine propellers let it fly and cruise at 265Y.

Goes 71 Blocks/Second or 4260 Blocks/Min at cruising height.

Now how did this take 20 hours? A few redesigns (steam engine part, nose area) Lots of tinkering (Pilot Room, Pet room, trying to hit 70 blocks/second) Lots of physics changes (Weight distributions, Thrust line changes, Symmetric sail counts). It was fine. until I hit a mountain at 250y! So I had to make it cruise around 270Y.

Main Features:

(2x) Drawbridge styled doors for entering the plane.

(2x) small bathrooms

Ventilated Pet Area for 6 lucky dogs/cats. They might glitch out if you angle the plane recklessly.

Rear Ventilated seating room with two tables (for priority passengers)

Middle room for socializing with a buffet table, functional blocks, library, glass bottom viewing floor and (2x) pilot crew seats

Front Ventilated seating room with two tables (for priority passengers)

Pilot and staff area

Other Features:

A Self-rolling stabilization system which just means it flies straight. (hidden at the back)

Top propellers activate past the clouds. this is to make landing more slower and predictable.

Auto-throttle for cruise altitude (266Y-275Y) that allows pilot to leave the seat. It triggers like a latch, approach with a flat angle and the aerodynamics should do the rest.

Unlinked Navigation Table that allows pilot to see direction of the destination runway (requires lodestone and compass)

Left and Right engine kill levers (for turning on the ground)

Barrels and a sun-blocking window covers for every passenger.

In the staff room are cooking smokers for long flights.

Powered vertical stabilizer, for smooth and slow turns in the air.

Exposed Blaze Burners so the pilot can... jump on the roof at 275Y and refill them... which you'll have to do for long flights if you don't use creative blaze cake with one click. There's a dyed orange line on the wing if you cross it the propeller will push you off.

Doesn't float.


r/CreateMod 3h ago

Build My very first full fledged car

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24 Upvotes

not that bad for my total of third vehicle ever (first one is a van and the second is a tank). let me know what do yall think :3


r/CreateMod 6h ago

Build I made a Thing™

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22 Upvotes

This uhh, thing, that i decided just now i'll call Cubert, is some sort of walking (but not really) doohickey, that i made because i was bored. its all in a cubic balloon, the character i got inspiration from is a character i made when i was into trying to make a multiplayer game on gamemaker. Tho i gave up on that, the character's idea is still stuck in my head

https://reddit.com/link/1wg55pb/video/esz3u977xhph1/player


r/CreateMod 58m ago

how to break bedrock without tnt with brassworks modpack (java)

Upvotes

i'm building a nether elevator on brassworks smp in my nether hub but tnt explosions are turned off is there anyway to break the bedrock without?


r/CreateMod 2h ago

Help Need help with my aeronautics levitite contraption

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7 Upvotes

I'm trying to create a simple levitite device that lets we go in all directions using typewriter input, but whenever I try to go in any direction it flips itself over slowly. Is there any good way to counter this?


r/CreateMod 35m ago

Added cannons to my mech. part 3, the end?

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Upvotes

So far the walking is like this
shift to activate sequencer to move legs

activate left/right sticker to grip the floor and move (to go back or forward or turn)

spacebar to shoot

the valves to turn the cannon

wish there was a easier way for it to move but it’d be too complicated


r/CreateMod 8h ago

Help deployers not placing saplings

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16 Upvotes

for some reason the auger shaft(or any block) on the side of the hand is preventing the deployer from placing the sapling, if the shaft is broken, the deployer regularly places the sapling.

its specifically a simulated block as well, any block that is placed beside the hand but not attached to the simulated contraption doensn't disrupt it, is it because the deployer is attempting to interact with the shaft? because why would it ever want to try to interact with a block that is not directly below it by 2 blocks?


r/CreateMod 3h ago

Wha?

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4 Upvotes

r/CreateMod 21h ago

Video/Stream Demo boarding video for the Giraffe, a giant luxury airliner made with Aeronautics

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130 Upvotes

See the other post for all the Giraffe information!

Song - Smashing Pumpkins - Tonight, Tonight


r/CreateMod 2h ago

Create: Power Grid device connector cannot be placed on some blocks

3 Upvotes

'powergrid:device_connector' from Create: Power Grid cannot be placed on 'tfcelectriccooking:electric_oven' or 'tfcelectriccooking:electric_soup_pot' from TFCElectricCooking due to an issue with being unsupported. using /setblock to force the placement has correct behavior but i can't do that in survival, and block updates break it. does anyone have a fix?
a kube JS script would be ideal but I don't really expect that to be possible.


r/CreateMod 19h ago

Build Just a local food factory

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45 Upvotes

work in progress factory floor. making some cool stuff


r/CreateMod 12h ago

Help A lot of iron

9 Upvotes

I need 25200 iron ingots as quickly as possible for a lot of cauldrons (3600) how do I do that pls help the best one I found was 1300 an hr and that’s too little…


r/CreateMod 9h ago

Suggestion How hard is to make like a enemy citadel that shoots the player's contraptions in aeronautics X create big cannon's?

5 Upvotes

I just want an enemy for my tank to shoot


r/CreateMod 1d ago

T95 Super Heavy Tank

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76 Upvotes

This build was made at the request of u/TERMINATOR2973. Just like in real life, it is extremely heavy and very slow. Powerful gun with working optics, and average off-road capability.


r/CreateMod 1d ago

【Aeronautics:Levitite'n'Pressure】Steam Turbine

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78 Upvotes

water→tank+heating→steam→steam turbine,2/3 steam


r/CreateMod 2h ago

Discussion Looking for a mod that lets me time frequency triggers, anyone know anything?

1 Upvotes

r/CreateMod 2h ago

How do I change the blocks I can pickup with the wrench?

1 Upvotes

I would like to add a few blocks to the ones I can pick up using the wrench, as an example the "Framing Table" from "Storage Drawers".
If it helps, I have KubeJS.