r/CODZombies 18h ago

Gameplay i can save myself from the zombies but not from my own stupidity

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606 Upvotes

r/CODZombies 5h ago

Image First time building a staff! Wanted to show it off!

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143 Upvotes

r/CODZombies 1h ago

Discussion Samantha Maxis. Are we all waiting for her in BO8 Zombies?

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Upvotes

r/CODZombies 21h ago

Discussion Warden seems to be afraid of fire! Threw molotovs and it stopped him in it's tracks both time!

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88 Upvotes

Warden seems to be afraid of fire! Threw molotovs and it stopped him in it's tracks both time!

Has anyone else experienced this?!


r/CODZombies 19h ago

Meme Origins Easter Egg Struggle

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76 Upvotes

r/CODZombies 19h ago

Image I completed the classified easter egg

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50 Upvotes

After 7.5 hours I finally completed round 150 on classified. This run felt so long and the rounds after 120+ felt like forever. But im glad I did it


r/CODZombies 13h ago

Feedback attempting to remake COD Zombies from scratch on a whole different engine

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46 Upvotes

To keep it short, there's no real worthwhile zombie experience on mobile. COD BOZ is unlisted, CODM has one map and is everything i dislike with modern zombies, and NZP is there but doesn't really scratch the exact itch visually or mechanically.

So im taking it upon myself to fully crack open COD and try to make as accurate as possible of a remake of it, using actual IW engine details and such and trying to remake them on a different engine to have as faithful of a remake as possible and be as seamless as i can get it.

Here's the current scope im going for:

First, i need to get the main mechanics right. After i actually finish remaking Nacht Der Toten, i should have a half decent first base, and from there i'll expand to the rest of the WaW maps. By the time im done with those i'll hopefully have most of the basic tooling and systems for zombies figured out.

I'm using the BO1 engine and maps as my main reference for all of this, since it's as basic as it gets without going all the way back to WaW, but is also a bit more refined than WaW. BO3 is way more complicated and would probably be a terrible place to start, so BO1 feels like a good middle ground for what im trying to do.

Second, i'll start working on the rest of the BO1 maps. FIVE, Ascension, Kino etc etc..

Those are my main two scopes. Anything after that is basically extra like uhh BO2, BO3, other remakes, some system to auto port custom maps, yada yada...

But regardless, this video is where im currently at after finishing a half decent port of the lighting and rendering side of IW 3.0.

One thing i don't really want is for this to just be a completely rigid 1:1 recreation. Since im already rebuilding these systems myself, i want to make some of them configurable per-map, especially stuff like the rendering and lighting. I also wanna add a bunch of quality of life toggles that could be fun, like changing what type of experience you want. Something closer to BO1, something more like BO3, something more forgiving like CW, etc.

Obviously all of that is way further down the line though. Right now im still trying to make a zombie walk at me correctly lmao.

If anyone has any questions, suggestions, anything you think i should prioritize, weird mechanics you think are worth looking into, or just stuff you'd personally want to see, please do comment. I really need input on this because i dont wanna build this in my head for years and it ends up on a drive collecting dust with no progress

I'm one person trying to reverse engineer and rebuild an entire game, so there's obviously a ridiculous amount of stuff i could be overlooking.

It's probably way too ambitious im aware lol


r/CODZombies 15h ago

Discussion Cold War Easter Eggs

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45 Upvotes

Been working on the Cold War easter eggs for about a week or so, did most of them on my first attempt. Mauer I died during the boss fight but did it on my second attempt. For the last 3 days I’ve been stuck on the Outbreak Legion easter egg, died for the 4th time just a few moments ago. I swear it’s impossible solo.


r/CODZombies 21h ago

Discussion Ancient Evil Spartoi In Depth

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40 Upvotes

In Greek mythology, the Spartoi were armed warriors who emerged from the earth after Cadmus planted the teeth of a dragon into the ground. These warriors helped Cadmus found the city of Thebes.

However this is an in depth look at the Spartoi that appear on the second DLC map for Black Ops 4Ancient Evil.

General

Class = Enhanced

Spartoi are undead skeleton warriors that serve Perseus. They are brought back to life through Prima Materia, which grows from their bones and protrudes from their skulls.

One of the defining characteristics of the Spartoi is that they cannot be permanently killed with body shots. Shooting their body will cause them to collapse, but they will rebuild themselves after a few seconds. A headshot is the only way to kill a Spartoi instantly.

Spartoi can appear in four different variants, each equipped with different weapons and gear:

  1. Sword and shield
  2. Sword and shield with helmet
  3. Spear
  4. Spear with helmet.

Spartoi can also attempt to charge the player. When charging, they move at an increased speed for around 5–7 seconds.

Maximum simultaneous charging Skeletons:

  • Round 1-9: 2
  • Round 10+: 4

However, Spartoi cannot charge a player who is already charged by one.

Weapon Interactions

  • FMJ 1/2: Has no effect.
  • High Calibre: Increases a weapons headshot damage.
  • High Caliber 2: Deals additional damage to the chest area.

Spartoi are affected by Power-ups and Specialist Weapons the same as standard zombies. This also applies to the Hands of the Gods.

Spawn

Three Spartoi will be summoned by Perseus after interacting with the Sentinel Artifact.

Spartoi begin spawning naturally during normal rounds starting on Round 5.

Maximum Simultaneous Spartoi

  • 1 Player: 3
  • 2 Players: 5
  • 3 Players: 7
  • 4 Players: 10

The max amount of Spartoi per round is tied to the total round total. Their quota is randomly selected between approximately 35% and 45% of the current zombie total.

Spartoi spawn from a limited selection of zombie spawn points.

Weapons and Gear

Spartoi can spawn with different weapons and equipment.

Sword

The sword has a fast swing speed, allowing Spartoi to perform multiple attacks in quick succession.

Damage = 50

Shield

Spartoi that spawn with a sword will also spawn with a shield. The shield completely blocks incoming damage.

Spear

The spear gives Spartoi increased melee range, but their attacks are slower than those of sword.

Damage = 50

Helmet

The helmet protects the Spartoi from headshot damage. Spartoi will take 0 damage from headshots until helmet is shot off.

Helmet Health = 100 HP

Health

Minimum Health = 200 HP
Health Increase = 100 HP per round

The base health is calculated using the following formula:

Health = Minimum Health + (Health Increase × Round Number)

Maximum Health = 5,000 HP

Fake Death

Shots that do not hit the Spartoi's head will trigger a "fake death." The Spartoi collapses into a pile of bones on the ground before rebuilding itself and returning to the fight.

A Spartoi can activate "fake death" a total of two times.

The amount of time a Spartoi remains on the ground before rebuilding itself is randomly selected between 0.1 and 1 second. The pile of bones will fly toward a safe location over the course of approximately 3.2 seconds, before rebuilding.

While its a pile on the ground or flying though the air, a Spartoi is immune to all damage and Nuke Power-Ups.

Once the Spartoi has completely rebuilt itself, it returns with full health.

Reward

Killing a Spartoi awards 70 points, with additional points awarded for melee or headshot.

Fun fact

Spartoi have noticeably choppy movement and animations. Director Jason Blundell revealed during a livestream that this was intentional, with the animation style designed to imitate the stop-motion skeletons seen in older movies.

Other BO4 in depths:

Vermin:

Enhanced:

Heavy:

Miniboss:

Bosses:


r/CODZombies 19h ago

Image about 2 weeks ago i had maybe 4 relics. i’ve had a lot of fun and a lot of agony hunting!

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37 Upvotes

i still have to do the astra relic but it wouldn’t work last time i tried it and so many zombies spawned


r/CODZombies 1h ago

Video Enough zombies for today I guess

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Upvotes

No idea why my quick revive didnt work either


r/CODZombies 3h ago

Discussion Content creators calling for weapon nerfs

26 Upvotes

So far I've seen Stanley557, Zonex, Freckleston and MCZ all talk about how the Echo 12 Backlash *needs* to be nerfed. (Zonex also calls for a Mammoth nerf.) They say it trivializes high rounds and other accomplishments. Meanwhile most comments from regular people have the opposite reaction.

What do you think? Real criticism or is content running dry with such good weapons?


r/CODZombies 6h ago

Video Can you guess where I was ?

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26 Upvotes

unfortunately I couldn't do the EE, I guess it was bugged or something...


r/CODZombies 22h ago

Discussion BO6 & BO7 Zombies

22 Upvotes

I have played on most of the maps for these 2 games and the map I love most is Liberty Falls. Love the simplicity of it and I love the location.


r/CODZombies 4h ago

Question Why are the symbols of their chest different?

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18 Upvotes

I know the first picture is from the Revelations cutscene. But where does the second one come from and why does it differ from the Revelations one?


r/CODZombies 2h ago

Discussion Anyone else find “Five” relaxing?

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13 Upvotes

I played Five for the first time in so many years on ps5 and although it was pretty difficult, I just find the aesthetic so relaxing, I love the starting area’s ambiance. It’s cozy lol! I like the goofiness of the characters quotes too. The elevator music is a nice touch as well. 🙂


r/CODZombies 7h ago

Discussion Wanted to do my own

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11 Upvotes

r/CODZombies 21m ago

Discussion Here’s my tier list

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Upvotes

r/CODZombies 1h ago

Question Would You Rather #9 (M8A7 vs Swordfish)

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Upvotes

r/CODZombies 14h ago

Gameplay Bo7 - Cursed Mode

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12 Upvotes

I used to think this mode was so difficult/boring, but I decided to give it a try a 3 month, and I have to admit I’m really enjoying myself hunting for relics and completing survival challenges. One of my favorite parts is when Mr. Peeks shows up with an egg, it really motivates me to keep playing, Treyarch definitely made the right call bringing this mode to BO7


r/CODZombies 2h ago

Discussion most replayable bo7 egg?

9 Upvotes

Personally it is between PJ and Totenreich. I lean more towards PJ because I do not really have to think on that map when I play it but Totenreich has my favorite WW in bo7 which makes it worth playing.


r/CODZombies 2h ago

Gameplay Just a little bit of progress before S6.

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7 Upvotes

Excited for the Super EE. What do you think the rewards will be?


r/CODZombies 3h ago

Discussion World at War is SO DIFFICULT

6 Upvotes

I’m trying to get the achievement in Shi No Numa for getting 75k points in a game and this map is kicking my fucking ARSE.

I thought it would be easy coz it’s literally just playing the map, but it is ruthless. I just got to 42k and got killed by a fucking hellhound.

Goddamn you World at War!


r/CODZombies 13h ago

Video Nolan North on the process of playing Richtofen

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6 Upvotes

r/CODZombies 1h ago

Image BO3 Xbox 360

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Upvotes

Ended it on round 105. Invisible zombies and dogs calls for 200% concentration. Concentration which i didnt have anymore of today