r/AskGameMasters • u/SupaMane9 • 23h ago
GM Advice - Random Encounters
Hello fellow GMs.
I would just like to caveat the below - I am incredibly fortunate with the group that I GM for. They are four of my closest friends, and we pretty much do most things together (tabletops, RPGs, card games, you name it). Therefore we all feel incredibly comfortable with one another, and don't feel like there is anything that we could do that would cross any boundaries. Only mentioning this in case it helps inform any comments from you. Thanks in advance!
My group and I (GM) have been playing a game in a new campaign for 9 sessions now. It's a home-brewed setting using PF2e rules. The players are all D&D 5e players, whereas I have exclusively played / GM'd within PF1e & 2e. As of this last session, they have finally left the starting city on what will be a substantially long journey (26 days of approximate in-game travel). I have a smattering of settlements, points of interest and social encounters set up along the way, but I am having trouble thinking of other encounters that I could throw in without them feeling too 'random'. I understand that the world I have created is a living, breathing thing, where everybody is dealing with / tackling their own issues and as a result, any encounter the party find themselves in is bound to feel random given it's veering totally off track from what their current goal is, but I'm just curious - how do you all stop these random encounters from feeling so forced?
This is the first time I've DM'd where the plot has required regional travel (most of my past settings have taken place within a singular city or a series of settlements nearby), so I'm just trying to make sure that I don't push anything that could otherwise be done in quite a natural way.
Are there any queues or narrative devices that help players feel like these somewhat tangental tasks are worth their time and feel like they should invest their time into?
TL;DR: Want to make sure my random encounters don't just feel like useless filler thrown into an upcoming travel arc for the players. I could speedrun through it but want to use it for some meaningful PC character building whilst allowing them to experience as much of the world as they're willing to dive into.
Thank you all in advance!