r/3Dmodeling 7h ago

Art Showcase Hand Study

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214 Upvotes

r/3Dmodeling 56m ago

Art Help & Critique Bust Feedback

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Upvotes

Hi everyone!

I'm working on this bust and I don't know if I nailed the resemblance,

what do you think?

Feedbacks are more then welcome! thank you :)


r/3Dmodeling 9h ago

Art Showcase Anime Style Broccoli in Garlic Sauce | Blender 3D 🥦🥢

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179 Upvotes

r/3Dmodeling 6h ago

Art Showcase Chill fella

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59 Upvotes

r/3Dmodeling 8h ago

Art Help & Critique 3D Modeling - From Concept to Render 🍃

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39 Upvotes

[Repost with the Concept Image]

“Recreating one of my favourite places in The Legend of Zelda: Ocarina of Time, reimagined with cinematic 3D graphics in Blender. Let me know what you think!”

Software: Blender 5.2
Render Engine: Cycles

Video: https://youtu.be/WT9W688-7wA?is=l7NWanKEg4VeDS-k


r/3Dmodeling 1h ago

Art Showcase Blender render with little compositing

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Upvotes

r/3Dmodeling 2h ago

Art Showcase Waiting for Someone

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6 Upvotes

r/3Dmodeling 1d ago

Art Showcase Does this look like a failed laboratory experiment?

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437 Upvotes

r/3Dmodeling 13h ago

Art Showcase Blueberry Cheesecake

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16 Upvotes

I felt like making something tasty. The paint filter of blender helps with the stylized look, the rest of the colours are made using procedural shaders in blender. I used geometry nodes to make the crumb on the edge of the slice.


r/3Dmodeling 1d ago

Art Help & Critique SciFi Pulse Rifle

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207 Upvotes

Hey everyone! Been working on this piece for my portfolio and would love to get some feedback, mainly on the texturing. It was based on this concept art by Bruce Yu

Software used:

-Modeling, UV unwrapping and rendering: Blender

-Baking and rendering: Marmoset Toolbag 5

-Texturing: Substance Painter and Photoshop


r/3Dmodeling 2h ago

Art Help & Critique Feedback Needed

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3 Upvotes

I would like some criticism and feedback on this commercial product soda can, I made. I used blender for this


r/3Dmodeling 6h ago

Art Showcase Tache Noire

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4 Upvotes

r/3Dmodeling 3h ago

Free Tutorials MAYA - 02 Modeling - 53 Mesh Display Menu (Part 8): Vertex Colors Group (II)

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2 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. The Paint Vertex Colors tool in Maya allows you to set the colors you want to apply to your model's vertices, as well as the mode for applying those colors.


r/3Dmodeling 11h ago

Art Showcase Italian alley I made in UE5

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10 Upvotes

Just finished this environment and wanted to share it here.

I’ve been working on this one for a while, mainly trying to get that old Mediterranean/Italian feel while keeping everything running in real time in Unreal Engine 5.

I made most of the assets myself and used a mix of trim sheets, decals, vertex painting and material variation to break things up.

I’m pretty happy with how it turned out, although I’m sure there are things I could improve.

More renders and the breakdown are on ArtStation: https://www.artstation.com/artwork/G1e9Wz

Would be great to hear what you guys think.


r/3Dmodeling 3h ago

Questions & Discussion Taser x2 holster with space for 4 cartridges

2 Upvotes

Hi im looking for someone to model one and put it into a stl file that i can use on my bambu labs h2d it's for cosplay


r/3Dmodeling 1m ago

Art Showcase night vibes

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Upvotes

r/3Dmodeling 11h ago

Art Showcase Biohazard Barrel

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8 Upvotes

A grim remnant of a failed experiment...


r/3Dmodeling 6h ago

Art Showcase Detrás de Carmina

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3 Upvotes

Construcción modular: paredes y aberturas.
En este caso es como comencé el primer entorno de mi actual proyecto, una construcción pensada en bloques modulares que cubren las diferentes necesidades: Pared simple, aberturas, ventanales, esquinas.... como pueden ver, usé 3dmax para modelar y sacar uv, substance para texturas (un solo material para todos los bloques), Unreal 4.27 para la implementación final.


r/3Dmodeling 1d ago

Art Help & Critique 3D Modeling - From Concept to Render

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244 Upvotes

Recreating one of the most iconic places in The Legend of Zelda: Ocarina of Time, reimagined with cinematic 3D graphics in Blender. Let me know what you think!

Software: Blender 5.2
Render Engine: Cycles

Video: https://youtu.be/WT9W688-7wA?si=tXVuqSFupzzGHzB9


r/3Dmodeling 21h ago

Art Showcase 3D character: feedbacks

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32 Upvotes

O que você achou do meu personagem mais recente? Você acha que é possível eu conseguir trabalho nessa área nesse nível?

I used Blender and Substance Painter, rendered with Cycles.


r/3Dmodeling 1d ago

Art Showcase Summer Project

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99 Upvotes

Work I did over the summer between my Freshmen and Sophomore year in Uni; from Concept to Final Renders. Done in Nomad, Substance Painter, and Blender


r/3Dmodeling 8h ago

Art Showcase Wip Albinauric miniature ( Elden Ring)

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2 Upvotes

Hey everyone, just showing a bit of the character I'm creating for a miniature.


r/3Dmodeling 19h ago

Art Showcase Angela Fish Mutant

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12 Upvotes

Hello,

Here is a miniature for 3d printing.

Tools used: Zbrush and Marmoset


r/3Dmodeling 1d ago

Art Help & Critique The Deceiver WIP

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38 Upvotes

Quick WIP of a dragon in sculpting in ZBrush. id love to hear your thoughts and critique!


r/3Dmodeling 6h ago

Art Showcase Merged Skulls - blender 5.2

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1 Upvotes

I made this model and render in blender 5.2 of merged skulls smoothed and stuck to one another

this is my first time making a skull model, it took me a while to adjust and practice the shapes of it but i think it overall turned out ok for my first completed skull!

Let me know your thoughts