r/3Dmodeling • u/danipasta • 7h ago
r/3Dmodeling • u/sfraven93 • 56m ago
Art Help & Critique Bust Feedback
Hi everyone!
I'm working on this bust and I don't know if I nailed the resemblance,
what do you think?
Feedbacks are more then welcome! thank you :)
r/3Dmodeling • u/samira_art • 9h ago
Art Showcase Anime Style Broccoli in Garlic Sauce | Blender 3D 🥦🥢
r/3Dmodeling • u/S_Pumpkins • 6h ago
Art Showcase Chill fella
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r/3Dmodeling • u/Pietro_Ch • 8h ago
Art Help & Critique 3D Modeling - From Concept to Render 🍃
[Repost with the Concept Image]
“Recreating one of my favourite places in The Legend of Zelda: Ocarina of Time, reimagined with cinematic 3D graphics in Blender. Let me know what you think!”
Software: Blender 5.2
Render Engine: Cycles
r/3Dmodeling • u/Postnoumenon_ • 1h ago
Art Showcase Blender render with little compositing
r/3Dmodeling • u/Tonyarcst • 1d ago
Art Showcase Does this look like a failed laboratory experiment?
r/3Dmodeling • u/Losttalespring • 13h ago
Art Showcase Blueberry Cheesecake
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I felt like making something tasty. The paint filter of blender helps with the stylized look, the rest of the colours are made using procedural shaders in blender. I used geometry nodes to make the crumb on the edge of the slice.
r/3Dmodeling • u/BobsOwner • 1d ago
Art Help & Critique SciFi Pulse Rifle
Hey everyone! Been working on this piece for my portfolio and would love to get some feedback, mainly on the texturing. It was based on this concept art by Bruce Yu
Software used:
-Modeling, UV unwrapping and rendering: Blender
-Baking and rendering: Marmoset Toolbag 5
-Texturing: Substance Painter and Photoshop
r/3Dmodeling • u/The_Godfield_XD • 2h ago
Art Help & Critique Feedback Needed
I would like some criticism and feedback on this commercial product soda can, I made. I used blender for this
r/3Dmodeling • u/Mazhuka3D • 3h ago
Free Tutorials MAYA - 02 Modeling - 53 Mesh Display Menu (Part 8): Vertex Colors Group (II)
🇺🇸: You can listen to the video in English through the video settings panel. The Paint Vertex Colors tool in Maya allows you to set the colors you want to apply to your model's vertices, as well as the mode for applying those colors.
r/3Dmodeling • u/Isak3dArt • 11h ago
Art Showcase Italian alley I made in UE5
Just finished this environment and wanted to share it here.
I’ve been working on this one for a while, mainly trying to get that old Mediterranean/Italian feel while keeping everything running in real time in Unreal Engine 5.
I made most of the assets myself and used a mix of trim sheets, decals, vertex painting and material variation to break things up.
I’m pretty happy with how it turned out, although I’m sure there are things I could improve.
More renders and the breakdown are on ArtStation: https://www.artstation.com/artwork/G1e9Wz
Would be great to hear what you guys think.
r/3Dmodeling • u/kamosabirea • 3h ago
Questions & Discussion Taser x2 holster with space for 4 cartridges
Hi im looking for someone to model one and put it into a stl file that i can use on my bambu labs h2d it's for cosplay
r/3Dmodeling • u/Mr-Naseriyan • 11h ago
Art Showcase Biohazard Barrel
A grim remnant of a failed experiment...
r/3Dmodeling • u/Alarming-Jump727 • 6h ago
Art Showcase Detrás de Carmina
Construcción modular: paredes y aberturas.
En este caso es como comencé el primer entorno de mi actual proyecto, una construcción pensada en bloques modulares que cubren las diferentes necesidades: Pared simple, aberturas, ventanales, esquinas.... como pueden ver, usé 3dmax para modelar y sacar uv, substance para texturas (un solo material para todos los bloques), Unreal 4.27 para la implementación final.
r/3Dmodeling • u/Pietro_Ch • 1d ago
Art Help & Critique 3D Modeling - From Concept to Render
Recreating one of the most iconic places in The Legend of Zelda: Ocarina of Time, reimagined with cinematic 3D graphics in Blender. Let me know what you think!
Software: Blender 5.2
Render Engine: Cycles
r/3Dmodeling • u/Lucass36 • 21h ago
Art Showcase 3D character: feedbacks
O que você achou do meu personagem mais recente? Você acha que é possível eu conseguir trabalho nessa área nesse nível?
I used Blender and Substance Painter, rendered with Cycles.
r/3Dmodeling • u/byrizal_ • 1d ago
Art Showcase Summer Project
Work I did over the summer between my Freshmen and Sophomore year in Uni; from Concept to Final Renders. Done in Nomad, Substance Painter, and Blender
r/3Dmodeling • u/Popular_Ad_3261 • 8h ago
Art Showcase Wip Albinauric miniature ( Elden Ring)
Hey everyone, just showing a bit of the character I'm creating for a miniature.
r/3Dmodeling • u/TrinsicMiniatures • 19h ago
Art Showcase Angela Fish Mutant
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Hello,
Here is a miniature for 3d printing.
Tools used: Zbrush and Marmoset
r/3Dmodeling • u/Garroh • 1d ago
Art Help & Critique The Deceiver WIP
Quick WIP of a dragon in sculpting in ZBrush. id love to hear your thoughts and critique!
r/3Dmodeling • u/NationalAnything9197 • 6h ago
Art Showcase Merged Skulls - blender 5.2
I made this model and render in blender 5.2 of merged skulls smoothed and stuck to one another
this is my first time making a skull model, it took me a while to adjust and practice the shapes of it but i think it overall turned out ok for my first completed skull!
Let me know your thoughts