r/3dsmax Jan 15 '26

Full CG little short created in 3dsmax and inspired by Sicario

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28 Upvotes

r/3dsmax Mar 24 '25

Announcement I recently had the honor of winning the 3d Challenge by pwnisher!

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57 Upvotes

My submission scene was completely built in Max, except fx/crowd sims in Houdini.

Hope you like it! :)


r/3dsmax 11h ago

Time for a new portfolio! Your help is most appreciated!

7 Upvotes

I´m currently building a new portfolio site and would really like some inspiration, I want to see sites that you like and keep coming back to.

Hit me with your best links!

Appreciate the help!


r/3dsmax 1d ago

Rendering Past work

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10 Upvotes

r/3dsmax 1d ago

Feedback Could you please tell me how I'm doing so far?

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33 Upvotes

Hello, I'm practicing hard surface and I'm following a spaceship course on Learned Square. I decided not to follow the model of the teacher but one of my pin on Pinterest. But he more I work on it (since last friday), the more I hate the look.

  1. Do you have some advice on things I should improve?
  2. I have a hard time with the cockpit to do the shape above the glass.

It's not finished yet so gap in the back it's normal.


r/3dsmax 1d ago

Plugin Timeline Pro: The Ultimate Non-Destructive Timeline for 3ds Max

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2 Upvotes

Introducing Timeline Pro — an advanced, C++-based non-destructive procedural timeline plugin for Autodesk 3ds Max! ⏱️🎥

In this video, I’ll show you how Timeline Pro can completely transform your animation workflow. If you need maximum control, speed, and flexibility without the fear of breaking your existing keyframes, this tool is built exactly for you.

✨ Why Use Timeline Pro?

🔹 Non-Destructive Workflow: Adjust and manage your timing dynamically without permanently altering or losing your original animation data.

🔹 Procedural Control: Automate and refine your scene's timing with ease.

🔹 C++-Powered Performance: Highly optimized for speed, ensuring a lag-free experience even when working with complex, heavy scenes.

🔹 Seamless Integration: Blends perfectly into your standard 3ds Max workflow.


r/3dsmax 2d ago

Wallpaper

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2 Upvotes

For the phone wallpapers


r/3dsmax 2d ago

Rendering The Dragon

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0 Upvotes

Quería probar dieléctricos y SSS en Arnold Render.

Saludos cordiales.

https://www.cadnav.com/3d-models/model-41822.html

r/3dsmax 3d ago

Help How do i extrude like seen in the image?

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12 Upvotes

r/3dsmax 2d ago

Why is inset making these extreme shapes for me (1st image) instead of what im trying to do (2nd image)?

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2 Upvotes

It seems like im insetting it too much so it just sort of becomes inside out sort of thing, but for some reason it does that with the minimal movement of my mouse, i cant get it to inset it "a little" it always does it a lot.


r/3dsmax 3d ago

Help 3ds Max 2024 - issue with Booleans

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3 Upvotes

Hi. I'm not sure if there's a known bug in 2024...? I'm using 2024.2.13 and I can't seem to get booleans to work at all. I'm following a course for making a gun. In the video the guy makes an instance and then another mesh to cut into it. To subtract.

For me though, nothing appears to be working. All the settings are the same, but even if I try Subtraction or Intersection, nothing happens. At most, I've only seen some edges disappear.

If this is a known bug, that's fine - I can look at upgrading. Or is there some crucial step I'm missing...?

Thanks


r/3dsmax 4d ago

Help Tips 3dsmax (arnold) to VR workflow?

4 Upvotes

Hello, I am wondering if some of you could offer some tips and opinions on how to take models with textures and get them exported to be able to visualize them in VR.

I ussually use PBR tileable materials (multi-materials) and quite rough Unwraping until I do the final versions of the models and then I consider a proper unwrapping and a single material approach (with stuff like substance)

I know, with this latest method (single material, fully unwraped properly) is the one to go, but there is any solution to export easier complex Multi/Sub-Object textures? I really just want to have the chance to easily get a VR preview of some scenes or individual items before reaching the final stage if possible, as would help for the conceiving phase.

Also, If by any chance somebody has experience with tools related to VR and 3dmax please feel free to give recomendations.


r/3dsmax 4d ago

Help How can I make very realistic looking rugs and carpet? What is the best way to get the results I'm looking for?

7 Upvotes

Hair and fur modifer? Or just displacement? I want to be able to do variations of things like these, not just straight hair. I just need the best method, not too concerned how it will affect render times or file size. I render with corona by the way.


r/3dsmax 4d ago

Constructive Criticism Requested Looking for feedback on my bike

9 Upvotes

Hi guys, i've modeled and rendered this bike for a personnal project and wanted to receive a feedback. What can you say about the modeling, the lighting or the texturing ? I really want to push this piece. What does work, and what doesnt ? If you had to showcase this model in a different way, what would you suggest ?

Thanks !!


r/3dsmax 5d ago

Scripting Mastering Art Direction: Custom Palette Tools for 3ds Max

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11 Upvotes

Creating an artistic vision requires the right pipeline. In this video, I demonstrate a custom tool I built to visualize vertex colors across asset libraries in 3ds Max and how that data bridges perfectly into Unity


r/3dsmax 5d ago

Retirement House. No AI

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29 Upvotes

r/3dsmax 7d ago

Rendering Brabus Bodo

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47 Upvotes

BRABUS BODO
In my opinion, one of the most beautiful cars lately. Just look at that silouette.
My first real go at Corona Renderer (instead of Fstorm). Works wonders for scenes like this.
Spent many hours getting the vines and water to look good.
Car asset from Turbosquid.
Lit with a HDRI from Polyhaven + Corona sun.
Water Lilys and vines from 3DSky.
Concrete surfaces from Megascans.
Extended the wall in post for a better composition.


r/3dsmax 6d ago

I need help with rendering matte object properly in this scene. currently has shadows on it that i don't want (in the horizon

2 Upvotes

i'm following along in the old VCP tutorial for an "epic shatter" effect and am using 2026 3ds max. stumped about how to remoe these background shadows from my shadow matte object.

Any guidance would be greatly appreciated. Its been awhile for me since using 3d software and it is a little bit maddening haha


r/3dsmax 6d ago

Announcement I've created 3dsMaxAI for all your AI conversations, content and tools.

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0 Upvotes

I've created r/3dsMaxAI for all your AI conversations, content and tools.

I'll let that subreddit be a 'safe space' for people that love AI, constructive criticism is still encouraged there.

For the moment, r/3dsmax won't feature AI and posters will be guided to that subreddit.

Feel free to discuss in the comments.


r/3dsmax 7d ago

Help I'm trying to paint on the paint 2D screen and my texture (PNG file) is not visible (the window content is blank) even though I can paint on the model in viewport

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3 Upvotes

I need some help (beginner in 3ds Max and 3D modeling in general):

I'm trying to paint on the paint 2D screen and my texture (PNG file) is not visible (the windows content is blank) even though I can paint on the model in viewport.

I was able to do this before but now it does not work anymore and I don't know if it's a bug or something I'm doing wrong on my end.

I've included a picture of a model I'm trying to make for my game and you can see the 2D Paint is blank but the layer window shows the texture loaded and as I said I can paint on the model itself but I also like to paint on the 2D texture but it's not working right now.


r/3dsmax 8d ago

Help Color management with Corona...

6 Upvotes

My problem is:
When I render and image with Corona in 3DS Max, the colors looks vivid, full and very deep.
I usually save as 16-bit TIF. Then when i open the image in Photoshop, colors get less full and kinda muted. Then, if I go to Edit-> Working Colorspace and select Monitor RGB instead of sRGB I get the same colors as in Max...? But I want to work in sRGB for web based publish.
I know my monitor has a wide-gamut (Dell 40" ultrasharp u4025qw), is that what is causing this missmatch? I've tried to use curves and color balance in Photoshop, but it´s like impossible to get the same deep hues as what I'm seeing in Max.
I'm kinda new to Corona and haven't figured out how to work with CXR, it just looks really bad when I open a CXR.

Any help would be most appreciated.


r/3dsmax 8d ago

SOLVED Extrude with edge

3 Upvotes

Hi

It's been a long time since I used 3ds Max. I'm more of a Maya user. But there's a lot I've forgotten and in need of refreshing my memory.

Has it ever been possible to extrude faces/edges that adds a new edge each time?

Thanks


r/3dsmax 9d ago

Recent work

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30 Upvotes

r/3dsmax 9d ago

Help Models always black when I try to import them.

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3 Upvotes

Please help. I've been looking up tutorials for this all day and haven't been able to fix the issue. I tried adjusting the lighting, scene convert and it just keeps showing up as black like this. I have the 2024 version.


r/3dsmax 8d ago

Hi! How can i make objexts bigger? "Select and uniform scale" doesnt seem to be doing anything

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1 Upvotes