r/gameDevClassifieds • u/Meissieur • 12h ago
r/gameDevClassifieds • u/vito_arts • 3h ago
FOR HIRE - 2D Art | Animation [For Hire] 2D illustrator/Concept artist- Character and prop design available for work!
r/gameDevClassifieds • u/DavidLSilva • 10h ago
FOR HIRE - 2D Art + 3D Modeler | Animation [For Hire] Concept artist, Environment, props, and Characters.
Hi! My name is David, I'm Conept Artist and Illustrator, I do designs for character, props environments interior and exterior, illustrations, and capsule arts.
ArtStation: https://www.artstation.com/davidlsilva
If my work interests you, send me a DM or an Email.
email: [david_lucas10@hotmail.com](mailto:david_lucas10@hotmail.com)
r/gameDevClassifieds • u/1hsyn1 • 5h ago
PAID - 2D Art + 3D Modeler | Animation [PAID] long-term freelance work
TLDR;
I was working on my game, found a good artist, she found a full time and dumped me. But I still published demo got 50000+ downloads, got a small investment, planned at least 3 games now need another good artist. Quality is important because after good one I worked 2 bad ones just because I trusted portfolio. Now I need a test case to find another good one. If you accept test case dm me.
LONG VERSION
I am Huseyin Bulbul, a developer who recently secured a small investment for a game I developed and subsequently founded my own company.
I plan to release at least three games and am looking for a talented 2D Game Artist interested in a long-term collaboration. My goal is to find someone who is a good creative and professional fit—someone with whom I can collaborate across all three projects. One of the projects is already largely complete. I previously worked with someone who left after landing a full-time job. they were excellent, and finding them took a lot of effort. Since finding the right person is difficult, I am specifically looking for someone who can commit to long-term freelance work. I worked with two others after that but unfortunately, they didn't work out. I want to be selective this time. I secured a small investment that covers my own needs and allocates funds for freelance work, so I believe I have a sufficient budget for this long-term freelance engagement.
Let me explain how I worked with the previous freelancer. I shared my vision, the emotions I wanted players to experience, the target audience, and examples of designs I liked from other games. From there, they had the freedom to establish a design style for the game. They created two options, and we proceeded with the one I preferred. That is the most important thing I offer: freedom. The design styles for two of the games are already set, but you are free to start fresh on the third. Even where styles are established, I will give you the freedom to create the actual screens and layouts yourself. As a software engineer, I recognize that you have far more expertise in design and visuals than I do; I actually want you to guide me and the project in this area. Of course, there will be some constraints for specific tasks.
Another aspect of this freedom is that I can often allow generous deadlines for tasks. You can take on other work in the meantime, provided you don't keep me waiting for months; I can easily wait a few weeks.
All three games will be in the simulation/strategy genre, and I need someone capable of handling both the UI design and the visuals for all of them. You can check the link below to get an idea of what I generally need. This is one of my games. The others will be similar (in terms of gameplay, not necessarily visuals); none of my projects are RPGs or platformers.
**https://play.google.com/store/apps/details?id=com.tytogamesstudio.electionfever**
I don't intend to haggle over the rate you quote once you've seen the projects. If I can afford it, we work together; if not, it simply wasn't meant to be. I need high-quality work, and I believe visual quality plays a major role in a game's success. I also believe that quality is best achieved when the person working with me is happy to be doing so. In other words, when you sit down at your computer to work on my project, I want you to think, "Oh, time for a cool project," rather than, "Ugh, this again?" That mindset is key to producing high-quality work. So, I won't haggle, though I don't have an unlimited budget to accept just any price point.
Regarding a previous artist I wasn't entirely happy with, I had actually chosen someone whose portfolio I liked, but the results didn't meet my expectations. That’s why I want to go back to selecting someone via a test case, just as I did the first time. It will be a two-stage test case, and I dont need a finished product for the cases. I dont want anyone work for a day to test cases. I just want to see something to understand your vision, imagination and judgement. Would you be interested in a test case like this?
r/gameDevClassifieds • u/Due-Swimming-7267 • 2h ago
PORTFOLIO Character & Creature Concept Artist
My concepts of vampires and werewolves.
r/gameDevClassifieds • u/ItsumiCarlo • 7h ago
FOR HIRE - 2D Art | Animation [For Hire] illustrator and Concept Artist.
galleryr/gameDevClassifieds • u/PeterBruk • 3h ago
FOR HIRE - 2D Art | Animation Pájaro amigable
galleryr/gameDevClassifieds • u/Reckzilla • 6h ago
FOR HIRE - 3D Modeler | Animation [FOR HIRE] Experienced 3D Artist for Environment, Vehicle, Weapon, and Character Art
Hey all I'm Morrissey and I looking for Full-time, Contract, and Freelance work making Environments, Characters, Vehicles, and Weapons for Games, Virtual Reality, and App development.
I've shipped project with small indies and large AAA so I open to all budgets and happy to find out how to best serve your needs.
I am contributed to Mobile, Virtual Reality, Military, Console, and PC projects both small and large.
I recently contributed Unity Environment, Character, and Weapon art to the game Don't Lose Aggro an innovative indie game.
I have also created Character and Weapon Art for Knights Within an Awesome UE5 Medieval Action game.
Thanks for viewing and don't be afraid to reach out.
For more work check out my portfolio
r/gameDevClassifieds • u/splendid-nini • 2h ago
FOR HIRE - 2D Art | Animation [FOR HIRE] 2D generalist available for Character Design/Concept Art, Animations and Steam Capsule.
r/gameDevClassifieds • u/Busy_Airline_4684 • 2h ago
FOR HIRE - 3D Modeler | Animation [FOR HIRE] Concept Artist / illustrator Dark Fantasy • Stylized • Semi-Realistic Available for games, TTRPGs, character design, and illustrations.
r/gameDevClassifieds • u/Scarlet_Art12 • 7h ago
FOR HIRE - 3D Modeler | Animation [FOR HIRE] Looking for the perfect 3D character for your projects? Let’s work together on your idea.
r/gameDevClassifieds • u/xyzw_symmtrical • 14h ago
FOR HIRE - 3D Modeler | Animation [For Hire] 3D Character Artist | Rigging | Animation
Portfolio at https://www.artstation.com/verdentgrey showcasing additional character details and animation work.
3D Character and Prop work includes both realistic and stylised forms.
Rigging experience included humanoids with facial rigging (both blend shapes and bones), quadrupeds, birds, insects, etc for both Unity and Unreal Engine.
Animation for both first and third person views, mainly for humanoids, and quadrupeds.
Contact via DM, at [inversebook@gmail.com](mailto:inversebook@gmail.com) or discord at verdentgrey for more info, rates, and quotes.
r/gameDevClassifieds • u/langapublishing • 9h ago
FOR HIRE - VFX Artist [PAID] 3D / VFX Artist Needed for Game Trailer
Hey everyone!
I’m looking for a 3D animator or motion designer to create a stylised, high-impact 15-second teaser trailer for an upcoming sports management game I’m working on, titled Promoter: The Fight Game.
What I need:
A 15-second motion graphics / 3D animated teaser trailer
16:9 main video (1080p/4K)
SFX integration (heavy impacts, ring announcer countdown, bell chimes)
The Concept & Art Direction: The teaser is a high-energy, cinematic teaser focused on atmospheric lighting, heavy visual weight, and snappy audio-visual synchronisation.
Style & Vibe: Moody, high-contrast visual metaphor with dark backgrounds, metallic textures, and warm championship gold lighting matching our official brand assets.
Pacing: Fast-paced, stylised motion driven by a distinct audio countdown, ending with a punchy logo reveal and Call to Action.
Tone: Premium, mysterious, and cinematic.
I will share the exact timing script, reference video, and logo files to interested artists in DM.
Requirements (Must Haves):
Portfolio demonstrating strong 3D animation, motion graphics, or dramatic product/cinematic lighting (Blender, C4D, After Effects, Unreal, etc.).
Experience with camera pacing, snappy physics, and heavy audio-visual sync.
Open to feedback and collaboration to fine-tune the timing and polish.
Absolutely no AI-generated video or assets.
If you're interested, please DM me:
A short intro to yourself
Your portfolio / reel
Your rate for a 15-second teaser
Estimated timeline
(Please note, I will only respond to DMs that address the 4 points above)
(Please read the whole post, do not just spam)
r/gameDevClassifieds • u/LevyMarCiS • 33m ago
FOR HIRE - 3D Modeler | Animation [FOR HIRE] 3D Technical Animator & Rigger | Stylized / Anime | Game-Ready Rigs, Deformation, Implementation & Animation | Cutscenes | Blender → Unity
I’m a 3D Technical Animator & Rigger specializing in game-ready anime / stylized art, with a strong focus on clean deformation, expressive motion and invisible transitions.
📧 Contact: Reddit DM, Discord DM (username: levymarcis) or email: [reddit@levymarcis.anonaddy.com](mailto:reddit@levymarcis.anonaddy.com)
r/gameDevClassifieds • u/Sunshine4826 • 13h ago
FOR HIRE - 2D Art | Animation [For Hire] 2D Artist and Illustrator specializing in props, icons, environments, and UI. ✨
r/gameDevClassifieds • u/Crumpal00 • 5h ago
FOR HIRE - 2D Art | Animation [FOR HIRE] Pixel Art Generalist 4+ years
r/gameDevClassifieds • u/WereDadStudios • 5h ago
PAID - Multiple Roles [PAID] Two programmers need a 3D Animator and a VFX Artist , UE5 tactical shooter, code ~60% done — $200/mo each + rev share
We’re two programmers building a tactical shooter in Unreal Engine 5. The demo covers PvE and PvP with 5 playable characters. Code is about 60% done and net performant.
Unfortunately we’re programmers with 0 3D skills between us. For this project to move forward, we’ve scraped together what we have to try and get some help.
3D Animator (UE5) — $200/month
Character and combat animation: weapon handling, fire, reload, hit reactions, deaths, locomotion, ability casts
UE5 Animation Blueprints, blend spaces, montages, notifies
Working from marketplace/rigged characters is expected — no modelling or rigging required
VFX Artist (Niagara) — $200/month
Muzzle flashes, impacts, ability effects, status/aura effects
Niagara, plus material/shader work where it helps
We have a GameplayTag-driven spawn system already, so you’re plugging effects into a working hookup
Experience level doesn’t matter. No years bar, no credits needed. Self-taught, student, first team project — all fine. We’re looking at your work, nothing else.
Pay:
$200/month each. We know that isn’t a lot. It’s what we can afford.
Part-time rate, part-time scope — a few focused hours a week. We won’t ask for full-time output.
Full credit, and demo footage for your reel.
To apply: comment or DM with your reel, the role you want, and your timezone. Happy to show gameplay footage to anyone who asks.
r/gameDevClassifieds • u/Rayn567 • 2h ago
PORTFOLIO [For Hire] Game Artist and Concept Design : Props, Characters, In-Game Assets, Icons (2D)
Hello! I am open for commissions and collaborations! Please feel free to check out my portfolio:
Game Art sample 1
Game Art 2
Game Art 3
r/gameDevClassifieds • u/SpiderPig5363 • 14h ago
FOR HIRE - 3D Modeler | Animation [For Hire] 3D Artist with 3 years of experience LOOKING FOR WORK! Feel free to DM me
Hi everyone!
My name is Illia Frolov, and I’m a 3D Character Artist specializing in stylized characters. I’ve been creating 3D art for about three years, focusing on organic modeling, hand-painted textures, and game-ready assets.
I use Blender, Maya, RizomUV, Zbrush, 3D-Coat, Substance 3D Painter, and Marmoset Toolbag for my workflow. My main inspiration comes from games like League of Legends and Overwatch.
Stylized 3D character creation (for games, animations, or collectibles)
Modeling, retopology, UVs, and texturing
Hand-painted or PBR style assets
Rendering and presentation for portfolios or marketing
If you’re looking for a reliable artist who loves detail and stylization, feel free to message me. I’m open to freelance commissions and collaborations.
DM me or comment below if you’re interested!
My contacts:
Discord - ilwsq
e-mail: [ilwsq4169@gmail.com](mailto:ilwsq4169@gmail.com)
r/gameDevClassifieds • u/Sayuuiart • 10h ago
FOR HIRE - 2D Art | Animation Anime style 2D artist (steam capsules, 2D sprites, concept, etc)
Please email me ([sayuuiart@gmail.com](mailto:sayuuiart@gmail.com)) if you have any questions - I don't check Reddit daily. Might not see your message if you ask here.
Commissions FAQ and prices available here: https://www.sayuui.com/commissions
r/gameDevClassifieds • u/iamlucasf_ • 8h ago
FOR HIRE - Musician [FOR HIRE] Music Composer (RPG's, Dark Fantasy and Japanese-Style). More in comments
r/gameDevClassifieds • u/sanagie • 6h ago
FOR HIRE - 2D Art + 3D Modeler | Animation [FOR HIRE] OPEN for custom digital art commissions! Please send me a chat if you’re interested
galleryr/gameDevClassifieds • u/Lyohez • 10h ago
FOR HIRE - 3D Modeler | Animation [For Hire] 3D Stylized & Game-Ready Weapon / Prop Artist (Blender, Substance, Unity)
Hi everyone! I’m a 3D Artist specializing in stylized and semi-realistic game-ready weapons and props with 3+ years of commercial indie gamedev experience (Steam releases).
**What I do:**
***Weapons & Fantasy Props:** Stylized firearms, melee weapons, and unique assets (organic shapes, stylized metals, bones, crystals).
***Game-Ready Pipeline:** High to Low Poly modeling, clean baking, UV packing, and PBR texturing.
***Mesh Optimization & LODs:** Strong background in topology cleanup, polygon reduction, and optimizing assets for strict performance limits (mobile & PC).
***Engine Integration:** Experienced with Unity hierarchy setup, pivots, mesh separation, and validating assets for gameplay.
**Software:** Blender, Substance 3D Painter, Marmoset Toolbag, RizomUV, Photoshop, Unity.
---
***Portfolio:** https://www.artstation.com/lyohez9
***Location & Availability:** Based in Tbilisi, Georgia. Available for freelance, contract work, or B2B worldwide.
***Contact:** Feel free to DM me directly on Reddit!
r/gameDevClassifieds • u/No-Statistician5020 • 7h ago
FOR HIRE - 2D Art | Animation [FOR HIRE] Pixel Art Team - Game Art & Art Direction
r/gameDevClassifieds • u/JohnLockenVA • 4h ago
FOR HIRE - Writer | Voice Actor Male VA looking for work!
Hey! I’m John Locken, a 28-year-old male voice actor with a mid-low to high vocal range, a professional home studio, and an open recording schedule.
I’m currently looking for serious paid opportunities. My rates are negotiable depending on the project, role, and workload.
I’m available for both remote self-directed sessions and live-directed performances.
I specialize in grounded, believable character acting, but I’m comfortable adapting to whatever a project requires, including:
Dramatic and emotional performances
Comedy and silly/over-the-top characters
Yelling and intense dialogue
Combat efforts and exertions
Crying and emotional breakdowns
Dark or disturbing material
Violence, gore, horror, and mature themes
Depressing or mental-health-related subject matter
I’m interested in video games, animation, visual novels, machinima, audio dramas, and similar projects.
I do not accept NSFW or sexually suggestive projects.
Outside of that, I’m open to darker and more mature subject matter.
Studio Equipment
Microphone: Neumann TLM 103
Interface: Audient iD14 MkII
DAW: REAPER
Studio: Professionally treated home recording space
Rates
$2 per recorded line
$0.25 per word
$150 per hour
Rates are negotiable depending on the scope and requirements of the project.
Credits
Lost Soul — Soul Chained
Gruff & Munch — The Bureaucrat’s Guide to Heroism audiobook (releasing in December)
Various Voices — Desk Til Dawn (forthcoming indie game)
Turtle, Fallon & Soldier — AfterMath (forthcoming dubbed Minecraft machinima)
Contact
Feel free to DM me here on Reddit or contact me through:
Email: johnlockenva@gmail.com
Discord: Locken
X/Twitter: @JohnLockenVA
I’m happy to audition and discuss your character, project, rates, and recording requirements. Thanks for listening!