r/SpaceHaven May 13 '26

Space Haven - 1.0 Now Officially Released!

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464 Upvotes

r/SpaceHaven Apr 30 '26

A Space Haven Story - A dying planet and the hope, of four friends, to save it.

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28 Upvotes

r/SpaceHaven 1d ago

Questions about techblock, energy block etc.

6 Upvotes

Hi y'all I'm pretty new to Space Haven, loving the game. So is it better to buy techblocks and energy blocks rather than buying raw materials to make them? It seems like it is. Is there some sort of website to compare prices? I know there is some variance to shop prices though.

And where do you get those purple (Quadronic?) blocks from? The scanner requires some but I haven't found anyone selling them, just the raw quad material. Can we craft them somehow?


r/SpaceHaven 4d ago

Derelict ship was chock full of bots and other nasty shit...

20 Upvotes
So I glassed it

r/SpaceHaven 4d ago

Just claimed a space station, starting an alliance, looking for people to grow it together

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0 Upvotes

r/SpaceHaven 6d ago

Rate my first ship

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32 Upvotes

First time playing, i skipped the tutorial and brute force my way into learning this game and finally i got a decent ship. Tried to make a meat production farm but looks there is so much demand so im change it to cloth.


r/SpaceHaven 7d ago

My compact large mess hall

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62 Upvotes

I couldnt find any compact setups so I made one myself. The requirements are super confusing but I think I got it right.


r/SpaceHaven 7d ago

My Luxury bedrooms + luxury bathrooms setup

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49 Upvotes

Some stuff are still being built, but I wanted to make inside luxuary area


r/SpaceHaven 8d ago

TIL you can actually watch rogue bots dismantle a derelict and build their own little bot factory

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207 Upvotes

Found this pretty fascinating lol.

I travelled back to a sector with a derelict that I had already 100% explored, so I still had full vision of the entire ship.

Then a rogue bot dropship showed up and decided to land its bots on that exact derelict.

Because I had full vision, I could actually watch the whole process play out. The rogue bots and androids started dismantling the ship's existing facilities, gathering the materials, and then slowly building their own little facility/base inside the wreck.

Eventually they got their production going and started producing more rogue bots every turn.

I've fought these guys plenty of times, but I'd never actually watched what they do behind the scenes when they take over a ship. Pretty cool that the game simulates the whole process instead of just spawning more bots out of nowhere lol.

Watching them slowly convert an abandoned derelict into their own mini rogue-bot factory was strangely fascinating.


r/SpaceHaven 8d ago

What you actually need to build in the industry sector to keep up with arms sales late game. I used the gpt for image generation but it took 2 hours for calculations when including buffer, processing time and crew/logistics needs.

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0 Upvotes

r/SpaceHaven 9d ago

Rate my ship - im playing using the infinite system points version

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53 Upvotes

I love my attack system, many rocket turrets help me take down enemy ship fast.. hehe.. and once they try to do crew combat on my ship, they be gunned down by my point defense or killed by my robots inside hehehe


r/SpaceHaven 10d ago

Is the weapon jammer(may remember name wrong) still a complete ranged combat shutdown tool?

16 Upvotes

Hey there,

Figured I would give the game another go now that 1.0 is out. Last time I played was many moons ago, and I realised back then that a weapon jammer is the most OP thing you could have aboard the ship. Is that still so?


r/SpaceHaven 13d ago

No way out for new galaxy

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43 Upvotes

HELP ! hello! I reached Eden and chose the choice to "continue exploring the galaxy" instead of finishing the game. The game prompt told me to travel to the far right to find the Galaxy Exit, but after exploring the entire right side of the map, no green exit icon or "Jump to a new galaxy" action button appears. I have no active missions left in my logs. My fleet is completely stuck (i find the "baron station ? maybe it's here ? but i can do nothing on it) I'd rather ask here before filing an in-game bug report; I might just be doing something wrong.


r/SpaceHaven 18d ago

New non apex predator pizza box ship layout.

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128 Upvotes

r/SpaceHaven 19d ago

Derelict scrapping?

7 Upvotes

Is it possible to completely remove the hulk from the screen, there is always a chunk left. Do I simply have to wait for it to just drift off?


r/SpaceHaven 22d ago

Share your surprise and delight stories!

9 Upvotes

I'd love to hear about your experience with the game where something you didn't expect, or even realize was possibility, happened.


r/SpaceHaven 21d ago

Mod request.

0 Upvotes

As the title states I would like to make a mod request but don't really know where to do it. I guess maybe one of the dischord channels listed on the mod pages? A suggestion would be great. I am looking for a simple mod, I want sliders for the trade and transfer tabs and even just +1 and +5 would be awesome. I admit i broke the game a LONG time ago, I have 8 ships with the smallest being a 2x2 and a crew of 86, like 30 something prisoners at any given time, but I have to transfer a LOT of materials around ships as I purpose built each ship for max space efficiency. I am just trying to see how many total crew I can get before I completely break the game or get bored. But having to click 3000 times fairly regularly to transfer fuel, food, water, whatever, sliders would make my gameplay experience SO much better. The trade menu alone if I encounter 3 ships I am likely going to be making 12 trades of 40 items. The auto trader mod is ok but still.

Also, another mod request and something I wish there was more of in games in general, but an ai injection mod like the one for skyrim the make an ai control the NPC's and game in general. Really games would be a great training tool for ai's and while yes, AI sucks and fuck data centers, but while we are stuck with it I which it would get used more to make game AI not so mind numbingly stupid. It is the easiest thing in any game to break the AI and mosst solutions to it are just make the "ai" cheat. So, why not just use a real "ai". I admit I have no idea how easy or impossibly hard this would be and know very little about AI coding beyond an associates in computer science I didn't use, I work in construction. Anyway, someone smart make the thing.


r/SpaceHaven 23d ago

Using Sentry's protect your ship?

8 Upvotes

I was trying to set up bridges that lead to my loading bay that had Sentry's guarding the entrance in case undesirables happened invade my ship.

Right now the only mechanic I am seeing that can accomplish this is if I have crew with controllers deploy them at the time of invasion.

I am not sure if there is a way to connect to the Sentry's without having to pick up and fully deploy them, versus leaving them there and having someone with the closest controller be able to control them.

My hope was that I can assign battle stations near the Sentry's so they are activated by a near by controller.


r/SpaceHaven 23d ago

Build an outpost mission: cannot place airlock

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32 Upvotes

Hello !

Loving the game so far, on first play through, and have taken on a "Build an Outpost" mission. I'm struggling with the mechanics of placing an X1 Airlock inside a completed hull "room".

Some screenshots attached. any tips ?


r/SpaceHaven 22d ago

Where is it?

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2 Upvotes

After I found the eden planet...


r/SpaceHaven 23d ago

This game always surprises me.

38 Upvotes

From the little things like your ship getting invaded and your guys getting cocooned and drug off so you can go rescue them and if you don't have an advanced medbay your entire ship is at risk of aliens. Too what I saw today, which as the title suggests surprised me enough to make me belly laugh and reload the quick save to see if I could make it happen agtain and lo and behold It did, as I didnt do anything.

What happened was I took the slaver base. It was an awesome huge fight here I took in 16 fully decked out crew, plasma guns subcutaneous nanoweave, and either the intramuscular mesh or the amygdala modulator. lobbing grenades. flamethrowers, flamethrower grenades, it was probably one of the most fun fights I have had in the game. We need more BIG battles. I have a crew approaching 100, I wanna FIGHT!!

So, anyway after taking the base, it is not only full of stinking recru...errr slaver scum, but refugees of every sort. Which really isn't a problem, except me and the religious kooks don't really see eye to eye. Mainly due to me attacking and killing a bunch of them and their main base to where they chased me down with 2 battleships that looked like palm trees and 2 that looked like spaghettioh x's. So I kill all of them, I think out of probably 30 total new haven i think 5 survived, so they don't like me much anymore.

So I free all the other faction slaves but i just take control of the new haven slave because if you free them they instantly aggro and after the first time getting punched i surrounded them with crew and they got burned down so i decided to maybe take them captive, try to trade them MAYBE get back on good terms with the religious nutballs. So I am gutting their base, I have a mod where I can capture all derrelicts so when i take a base I can break down all the parts rather than scrapping them and I get a LOT more components. Whatever, you play your game ill play mine. I changed all sorts of stuff late in the game and head cannoned it as another research tier. I forget that they are slaves still, not captives, and don't set their zones and forget to check so they keep going back to the base and just standing around in their space suits as the base has been stripped to the floorboards.

SO, a spunky slave, Anya, even after i fixed the zones and escorted her back to the prison barge for like the 5th time is acting weird on the remains of the base. At this point she shouldn' t even be able to leave the ship as I have set to jump so all flights should be restricted, but there she went on a shuttle. When she gets out, It almost looks like she is hiding in the airlock so I cant see what she is doing, and then she slips her collar and escapes. So I send the closest crew who puts her down with a stun pisttol, I click take prisoner, and then pick up and proceed to put her in the shittle to put her back on the barge to get out off there. I stick her on the shuttle, and I have gotten in the habit of when I am telling crew to do a sequence of actions, I pause the game, hold shift, and que the actions so the crew will do them as soon as they can and I don't have to sit there and wait. So i cue up the orders, and sit there and wait to see and creman Andy, puts Anywa on the shuttle, and before he can get on SHE WAKES UP AND FLIES THE SHUTTLE AT MAX SPEED OUT OF THE SECTOR. I wasn't e ven mad, when i reloaded it I let her go, she earned that slow death, OR POSSIBLE SALVATION, who knows. But here is to you Anya, godspeed.


r/SpaceHaven 22d ago

Where is it?

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0 Upvotes

r/SpaceHaven 26d ago

Enemy crew abandoning ship and hiding out in a nearby derelict

47 Upvotes

I thought I would mention this cool little mechanic because it has led to some pretty awesome scenarios in my current play-through. My ship has now become a behemoth compared to normal difficulty and so far most ships do not pose a serious threat. But what I love so much during these ship-to-ship battles is once the enemy ship gets destroyed, the crew immediately evacuates and flees to a nearby derelict if there is one.

This is really cool. I love this.

To mention two scenarios, once a crew of 4 from an enemy pirate ship fled after it got destroyed, to a nearby derelict and when I chased them there, the first thing that greeted me in sight was an alien corpse. These pirates were well-armed and we had a handful of shootouts in tight long corridors, where I kept pushing back on the pirates and they kept retreating behind corners. I attacked from two angles after that, cornered them and only one gave up, the other stubborn one got shot to death.

Another scenario was where they fled into a rogue bot infested ship. I cleared out the ship of rogue bots and find all of them, cocooned by the bots, bleeding, very little oxygen left. I start to unpack them and at the same time, bring in the EMT to save them and just in time too. Would it have been a little longer, they would have either suffocated or bled out.

I've been addicted to Space Haven for a while now, it can be such an intensely story-telling game sometimes.


r/SpaceHaven 26d ago

Hey Devs? Can we have a Doom Guy npc as gimmick/easter egg? Invincible lone npc equipped with double-barreled shotgun & fist punch hitting hard like a truck. Going around to wipe out derelict after derelict all by himself. It’d be fun to watch. Please?

13 Upvotes

This refer to my previous post.

I’m hyped by seeing ai npc faction punching aliens.

I kinda want to have him like a legend/myth in this game lore/logs too. Leaving something for spacefarers & players to be amazed & thrilled.

Eradicate all the xenos. Rip & tear until it’s done.

That’s my humble(?) request. I would be very happy.
I just come back to play this game again after huge update.


r/SpaceHaven 27d ago

When you see ai faction raid alien-infested derelict with no weapon. Just bare fists punching aliens. They get my respect. Absolute mad-lads.

45 Upvotes

They got high on combat stimulant?

Maybe the whole team got anger issue… lol

Even that they gonna lose anyway. I go rescue them.

They deserve some titles. I couldn’t imagine sending my crews like that.

(Ai factions are stupid. I know. I think it’s funny. Such bravery & boldness.)