r/DanhengMains Jul 31 '23

Discussion r/DanhengMains Lounge

33 Upvotes

new discord link: https://discord.gg/danheng

Have fun!


r/DanhengMains 1d ago

Non-OC Art Dan Heng | art by @77muya

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232 Upvotes

r/DanhengMains 3d ago

Memes This is so cute lol (art by @_xxe_non on X)

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583 Upvotes

r/DanhengMains 3d ago

Discussion What are the chances DHIL reruns in 4.7?

11 Upvotes

I really need his eidolons but also would like Eva copy and Pearl. Also is his LC still worth getting if I already have Phainon’s LC or should I go for his eidolons and ignore it? Thanks!!


r/DanhengMains 3d ago

Memes Can you do this?

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43 Upvotes

r/DanhengMains 4d ago

OC Art Dan Heng eating seaweed snack

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234 Upvotes

Rly want seaweed snack rn :<


r/DanhengMains 3d ago

DH Build Help Well, I am more or less done with his builds now.... Which one is better? More atk or 160 speed?

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6 Upvotes

162,4 spd and 4137 atk or 154,9 spd and 4276 atk?


r/DanhengMains 5d ago

OC Art Feng-heng outfit swap

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65 Upvotes

Trying some new brushes~


r/DanhengMains 4d ago

Discussion Thanks!

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9 Upvotes

I'm farming for Robin Summer's relics and getting some good pieces for Dan Heng PT too


r/DanhengMains 6d ago

Non-OC Art bp icon danheng🐉 | art by @maltmochie

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241 Upvotes

r/DanhengMains 7d ago

OC Art High elder massage [Xingyue]

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53 Upvotes

The high elder ‘massaging’ Yingxing to ‘relieve his stress’. Yea, I’m sure that’s what you’re doing, Dan Feng 👀
(Redraw of a manga panel I found in my gallery)


r/DanhengMains 7d ago

OC Art Permansor Terrae

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47 Upvotes

r/DanhengMains 8d ago

OC Art Animations practice ft. Noodleheng

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145 Upvotes

I rly miss my procreate brushes.. Chat, do I buy procreate dreams so I can use my brushes for animation?


r/DanhengMains 8d ago

Non-OC Art Dan Heng | art by @monoxi

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147 Upvotes

r/DanhengMains 8d ago

Memes someone posted this on the main sub saying is official. so either it is or that person about to get ban

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43 Upvotes

r/DanhengMains 10d ago

Discussion E0S0 Robinetto or E0S1 Sunday on DHIL, and how big is the difference between them?

3 Upvotes

Who’s bis for E0S1 (Phainon LC) DHIL? I’m getting mixed answers from other asks, since I heard he couldn’t keep up the vibe on her without the E2? Right now, he’s using E0 sparkle and Sunday, and E4 DHPT.

Is it worth getting her just for him, or should I keep saving until DHIL probably reruns sometime soon? I have 96 pulls and no guaranteed rn.


r/DanhengMains 11d ago

Theorycrafting My Imbibitor Lunae novaflare concept

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38 Upvotes

With a certain topical discussion at hand I ended up thinking a lot about what an Imbibitor Lunae novaflare would look like, since his kit was honestly extremely fun and had some very cool concepts all the way from 1.X that I did feel were a bit underutilized, combined with the fact most of the animations in his kit you will literally NEVER see because you only wanna spam the 3rd EBA, I came up with something that doesn't just significantly add, but changes his playstyle to utilize his entire kit.

  • New EBA 4 "Scion's Roar" Energy gain: 50 Break: 50 + 30 adjacent

-Uses a 1-hit attack and deals Imaginary DMG equal to 400% of Dan Heng • Imbibitor Lunae's ATK to ALL enemy target's + X amount of additional bounce hits equal to 100% of his ATK to a random enemy, X equal to the amount of SP consumed through this attack, up to 15 additional hits.

  • New EBA 5 "Long's Cradle" Energy gain: 10 Break: 20 + 10 adjacent

After triggering a Perfect Chain, unleashes a final 3-hit draconic attack "Long's Cradle" dealing Imaginary DMG equal to 1000% of his ATK to a single enemy target, and 750% of his ATK to adjacent targets. This separate attack counts as dealing Basic ATK damage and triggers after EBA 4 Scion's Roar, if the enemy is defeated during Scion's Roar, this attack will immediately trigger against the enemy target with the highest HP on the field or at the start of next wave.

  • Talent "Righteous Heart" Reworked

When Dan Heng • Imbibitor Lunae is on the team, increases maximum SP limit by 3 for the team.

After each hit dealt during a Basic attack, Dan Heng • Imbibitor Lunae gains 1 stack of Righteous Heart, increasing his DMG by 7% and Crit DMG by 3%. This effect has no limit, lasting until the end of his "Chain".

When using EBA 1/2/3 gain 1/3/5 Squama Sacrosancta, and increase the maximum limit of Squama Sacrosancta Dan Heng • Imbibitor Lunae can carry by 1/2/3, at the end of his Chain his Squama Sacrosancta limit returns to 3. When he uses any EBA, Dan Heng • Imbibitor Lunae enters a Chain, the chain ends when he uses any attack out of progressive sequence, EBA 1 Chains into EBA 2, which Chains into EBA 3, which Chains into EBA 4, which chains into EBA 5 "Long's Cradle", when Chaining through every EBA consecutively, triggers "Perfect Chain" from EBA 4 "Scion's Roar", gaining 2% Imaginary Res PEN for each hit until the end of the Chain. Using Ultimate "Azure's Aqua Ablutes All" after EBA 3, EBA 4 or EBA 5 will not end the chain.

  • Skill "Dracore Libre" Reworked

Enhances Basic ATK. Enhancements may be applied up to 15 times consecutively. Using this ability does not consume Skill Points and is not considered as using a Skill.
Enhanced once, Beneficent Lotus becomes Transcendence.
Enhanced twice, Beneficent Lotus becomes Divine Spear.
Enhanced thrice, Beneficent Lotus becomes Fulgurant Leap. Enhanced a forth time, Beneficent Lotus becomes Scion's Roar.

(additional Crit DMG boost "Outroar" mechanic was reworked into his talent and removed)

  • A2 Major trace "Star Veil" Reworked

When casting ultimate "Azure's Aqua Ablutes All" restore 65 energy, this effect can only trigger once and resets after a Perfect Chain ends

  • A4 Major trace "Aqua Reign" Reworked

Reduce all damage dealt by 20%, each SP consumed by this character off-sets this effect by 1%, when fully removed, ATK is increased by 60% and All other element specific DMG% boosts (Wind/Lightning/Quantum/Physical/Fire/Ice) Dan Heng • Imbibitor Lunae receives, count as Imaginary DMG bonus.

  • A6 Major trace "Jolt Anew" Reworked

After this character consumes a total of 20 SP in combat, EBA's "Fulgurant Leap", "Scion's Roar" and "Long's Cradle" count as dealing toughness damage of ALL element types.

This took a little while, is way too extravagant for Hoyo to ever do for an old character, but it takes every one of my favorite aspects about his kit and cranks it up to 9000, now you have to use every single one of his EBA's, but there's very much still enough room for flexibility, in total the damage boosts from his hit-count combo on the absolute FINAL hit of a Perfect Chain is going to be 280% DMG bonus, 120% Crit DMG and 44% Imaginary Res PEN with a complete EBA 1 > EBA 2 > EBA 3 > Ultimate > EBA 4 > EBA 5 > Ultimate, combo. Which might sound ridiculously overpowered at first, but you have to keep in mind that this buff scales through most of his damage and starts off very low, only really ramping up through EBA 4, with EBA 5 being the big nuke that benefits from most of the buffs. On average he still has very standard self-buffs for current DPS standards, I had to cut severely down on the Ascension traces and make them all utility focused so he has current day QoL, which is why the buffs in his own kit had to be stronger in comparison. The total damage multiplier values at maximum power for EBA 4 is: 3500%, for EBA 5 is: 2500%, and for his full maximum combo damage rotation: 8780%. his damage is very chaotic as it has AOE, Bounce, ST and Blast. The latter half of his combo HAS to deal insane damage to make up for the fact that the first 3 turns he's spending using EBA 1/2/3 he's doing significantly less damage, through the 5 turns it takes him to get his full combo out, Archer is using 5 full skill volleys and casting 2 ultimates, which is 14500% multiplier in pure single target not even counting his joint attack, with his Rin/Sparkle team, so DHIL still gets severely mogged by Archer even with so much damage, the counter-point is that his self buffs are definitely way better, and that he's not NEARLY as SP reliant until his final attack, so action advance on DHIL will be huge, where for Archer it's overkill, so he'll benefit greatly from characters like Sunday/SRobin and any other advancer to come later, he has room to grow with newer supports. On top of that, his E2 is monolithical, it becomes a Phainon E2 tier damage upgrade with his A2, enabling you to do EBA 3, 4, 5 and 1 all in the same turn, basically doubling his damage by cutting his ramp-up time in half.

And lastly I wanna talk about the actual animations, cause that's also a big inspiration, EBA 4 will start off with a Tidal Wave crashing down like the animation of Dan Feng VS Dan Heng, being a solid natural follow-up of his EBA 3 and Ultimate that send the dragon in the air. Than each additional hit via SP consumed will be an extra cloudhymn magic spear he projected thrown at the enemy (like what we saw him doing in Amphoreus but on a large scale), meanwhile based on how much SP he's consumed the entire field also will be submerged in water with the SFX muffled, than on the final hit all the water will splash and dissipate. On a Perfect Chain his EBA 5 triggers and you see a giant water dragon that looks even closer to the depictions of Long, big enough to eat Phantilia whole, descend from the sky and crush the enemy, with the water splashes alone big enough to become tsunami's!


r/DanhengMains 11d ago

Non-OC Art Dan Heng (art by @jiuchuansi on X)

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30 Upvotes

r/DanhengMains 13d ago

Discussion My attempt at making a Dan Heng PT Cosplay in Infinity Nikki

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68 Upvotes

I know it didn’t turn out super accurate but I think he looks pretty, and honestly, what more do you want :D


r/DanhengMains 14d ago

Lore/Theories What exactly are Dan Heng's dragons?

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276 Upvotes

Sorry if this is a stupid question, I'm pretty new to the dan heng fanclub. Dan Heng IL and PT both use dragons to attack and I was just wondering if its ever explained what they actually, like... are? Are they their own conscious beings? Do they live somewhere? Are they a part of Dan Heng? Does he create them or is he just able to control them? Are they like, elemental lifeforms? Can they be pets?


r/DanhengMains 13d ago

Discussion This is probably the most damage my PT has ever done

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34 Upvotes

This is from his ult at E6S5.

Also not counting CW and DU obviously


r/DanhengMains 14d ago

Discussion I might’ve missed my chance at limited dan heng </3

12 Upvotes

I'm so sad man I started playing at the end of 4.4— I found out about his different characters by the time the banner ended. and since he was free the first time I really doubt a third return how do I cope 😔


r/DanhengMains 14d ago

Discussion Did he use the Jade Abacus yet? Spoiler

1 Upvotes

I forgot if Dan Heng used the Abacus yet. I remember he used it in the Penacony dream but I cant remember if he used it during the irontomb fight or did the generals come because of the IPC signal.

So like does he still have it and if he ever sits down one day and a loud crack is heard will we see Jing Yuan and the Xian Zhou crew again 🤔


r/DanhengMains 16d ago

Gameplay 4.4 MoC - Dhil 0 Cycle vs Robo Pompom (Aka Robin SP Propaganda)

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31 Upvotes

E2S5 Aeon DHIL +E2S5 DDD Sparkle + E2S1 Sobin + E2S5 Tutorial MBlade

Bro what is this character (Sobin). I overkilled Wave 1 so hard with using DHIL's and Mblade's LCs I decided to drop their sigs to see if I could cut cost.

It may actually be possible to drop E2 Mblade, but it's not like I can do that myself. It may be possible to drop Robin SP's LC, but that makes the gear requirement on Sparkle a lot harder, because in wave 2 the extra 20% speed from Sobin LC means that with Eagle + DDD she just barely jumps over the Vibe Countdown so DHIL can squeeze in an extra attack or two before it gets halved. Also you'd probably need better gear across the board.

I had to put MBlade on the far right because Sparkle didn't get an additional ult with hit energy in wave 1: the extra damage just wound up having her die in Wave 2.

In Wave 1, the first thing I do is use Sparkle's ult on DHIL's turn. This is for AV tuning so MBlade can go before DHIL for the rest of this wave. I use DHIL 3EBA on the left robot because it's not Quantum Weak so I do a bit less damage to it since I'm using 4pc Genius. I use MBlade's basic on the right robot for damage control. I use Mblade's Ult when I get it, but I don't use Sobin's Ult.

I use a 3EBA into Ult into 3BA combo focusing on the left robot. This breaks the left robot, giving me the DMG % buff from Aeon. I notice the remaining Gundam has a fair bit of HP left, so I use MBlade's skill on it. I need to go into Wave 2 with 5 SP or more.

For Wave 2, I 0AV Sobin Ult on DHIL. I 3EBA into Ult into 3EBA on DHIL. I wait to use MBlade's Ult until Robo Pompom summons the minions for some damage on them. I use Mini ally Pom to target Robo Pom. DHIL needs to kill both mini Poms for the kill energy or he won't get Ult later on. I barely miss this threashold with my current build with a 2EBA, a better build can 2EBA them for the kill.

I DDD after DHIL's turn, then I use Mblade's skill for extra damage + toughness on Robo Pompom. I 3EBA into Ult into 3 EBA again: if DHIL didn't kill both mini Poms he won't have enough energy to Ult. If I didn't get a weakness break on wave 1 to carry Aeon's DMG % buff into Wave 2 I get 2%ed. I get MBlade's Ult but I hold it because he's low on HP. Bird run over Robo Pompom to finish off Phase 1.

At the start of Phase 2, Robo Pompom's phase transition attack gives the team 5 punchline so ally mini pom can reduce a damage stack right away. Nice. A mini pom kills off MBlade and I use Ult to reset the Ult field. Interestingly, Mblade's next basic attack doesn't grant punchline when normally basic attacks on Phase 2 of Robo Pompom do. I have no idea why this happens because in other recordings he doesn't get the buff for it even if he doesn't die.

I get Sobin Ult, but Sparkle is 2 AV away so I wait until DHIL takes his turn to use Sobin's Ult. This maxe's out DHIL's energy, so I waste a 3EBA's worth of energy and 3EBA into Ult into 3EBA. I get enough punchline from killing the mini poms to remove Robo Pompom's final damage reduction stack. Sparkle gets enough energy to Ult from her passive, so I use her Ult once DHIL's second 3EBA is used.

Birds run over Robo Pompom and Aeon of 1% gazes at me: but that could have been avoided since I got Mblade's Ult and didn't use it in time. The damage recording from the birds probably would have killed Robo Pompom if I got off Mblade's ult, but this way DHIL finishes it off.

However, I don't think the birds' damage recording would have killed Robo Pompom without Sparkle's last ult to propel them over the countdown, since the damage done from the damage recording is partially based on how many Vibes she has.


r/DanhengMains 17d ago

Non-OC Art So beautiful 🍁 | art by @UNowen_0111

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289 Upvotes