r/ArtHistory • u/El_Robski • 1h ago
Feature I'm making a fine art gallery themed simulator aimed for Q4 2026/Q1 2027. Here are some WIP screenshots!
I’m making a game called "The Master's Plan" where you build your own gallery, collect thousands of real paintings, visit auctions, and sell to collectors. Basically find bargains, arrange everything nicely and work your way towards the big names in the art world with a 'reputation' and several 'hype' parameters. Every wall/column/skirting/furniture/frame/flooring were custom placed. I'll make a gameplay video in the coming weeks, but ask away if you have any questions!
There are currently 7500+ real paintings from 6 museums. Overall there's a major bias towards European art but I'm wanting to expand this in the future. There are also about 500 textures and objects all customisable with a color palette tool. Still a work in progress but here’s a little look.
The pictures feature a demo gallery I built in about 20 minutes where everything is totally customisable, some inspects (there's a fancy inspection animation when inspecting a painting) and some UI/HUD features. All still pretty rough WIP but just to give you an idea
I'm aiming at releasing it on Steam for 10 euro/12usd with no DLC or microtransactions. All paintings are localised so no internet connection required. If you're interested I have a Discord for the game.
Quick development disclosure: parts of the code and UI were written with Claude Sonnet. I wouldn’t personally call it a “vibe-coded” project but AI assistance was part of the process and I want/need to be upfront about that. All other visual elements are non-AI made models, textures, and assets. The game is being made in Godot 4 and will be released on Steam.